[L4D2] No Mercy Elevator Fix
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No Mercy Elevator Fix About:
Description: Provides a work around for the current bug with players falling through the elevator on No Mercy Cvars: No configurable cvars. Changelog:
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Re: [L4D2] No Mercy Elevator Fix
Works nice. Thanks! :up:
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Re: [L4D2] No Mercy Elevator Fix
Nice. Do you know if this bug happens on any other elevators?
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Re: [L4D2] No Mercy Elevator Fix
I actually fell down once, and saw another player doing the same, so I'm installing this :D THX man, anoher little Valve's "fail" fixed by AlliedModders ahah :P
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Re: [L4D2] No Mercy Elevator Fix
I also died once in elevator :V
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Re: [L4D2] No Mercy Elevator Fix
If i remembered correctly going into idle mode while in the lift will also kill you.
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However I don't really feel its that big of a problem, but if people request, sure I can add it to the plugin. |
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if any of the infected stand on the elevator railing (left side when coming from the gas station), and touch you, while the elevator tries to go up, you will drop through. but agreed, its very rare, so the fix isn't really needed. |
Re: [L4D2] No Mercy Elevator Fix
I put this plugin on my server a few days ago, and someone just informed me a player started lagging out, and when they recovered, they had fallen through the elevator.
Different symptom than what this fixes, and I'm not sure how catchable it is when they're not sending updates to the server. |
Re: [L4D2] No Mercy Elevator Fix
Worked for me though.Had no problems with it
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Otherwise, I would guess the server still saw the client as normal, while the client predicted they would fall through and the client correct them self to fall through. In that case, nothing much I can do. |
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I guess the extreme could be adding a teleport trigger to the bottom of the elevator shaft that teleports to wherever the elevator currently is. |
Re: [L4D2] No Mercy Elevator Fix
Updates to Left 4 Dead 2 have been released.
-Fixed an exploit that could cause players to fall through the elevator in No Mercy This is like your fith or sixth plugin valve has fixed now? |
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And yes, it sucks that the community has to make a fix first and then a couple of later Valve fixes it while they could've done it weeks ago:| |
Re: [L4D2] No Mercy Elevator Fix
I've been hearing that Valve didn't actually fix this properly. Haven't seen it myself yet, but if someone here can confirm I think we could re-approve this plugin.
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Re: [L4D2] No Mercy Elevator Fix
We used to drop common infected while the elevator was going up but that do no longer seem to make them fall down. But when we tried tank in the elevator, 5 ppl fell down through the floor :)
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Re: [L4D2] No Mercy Elevator Fix
I am unable to make the survivors to fall through with "normal means".
Molotovs, pipebombs, vomitjars, gas cans, oxygen and propane tank just clip through the survivor and land on a lower level which can be picked up again once the survivors reach the top. |
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Btw that's on 20 versus. Don't know if it happens on vanilla. |
Re: [L4D2] No Mercy Elevator Fix
yup,i had one falling too
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Re: [L4D2] No Mercy Elevator Fix
same. i've also seen a bot (bill) falling trough the ground. (caused by a thrown bile)
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Re: [L4D2] No Mercy Elevator Fix
Same here.
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Re: [L4D2] No Mercy Elevator Fix
Alright, applying for re-approval. Or new plugins section, either one.
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It happens on vanilla still, saw it myself about 8 times in the last 2 months. Last time i saw it was 5 days ago two games in a row on 2 different hosted servers (vanilla) player fell through the elevator both times. Have installed this and i even posted on the steam forums about this plugin working out what valve havent, Kudos to Mr. Zero for the fix! |
Re: [L4D2] No Mercy Elevator Fix
This fix stopped working, people still fall through the elevator even with this plugin.
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Re: [L4D2] No Mercy Elevator Fix
it still works here :)
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Re: [L4D2] No Mercy Elevator Fix
I have downloaded it. Hopefully this works. if i ever have issues i'll post back.
Vavle definitely didn't fix it. Even in vanilla games. fail... |
Re: [L4D2] No Mercy Elevator Fix
last night on my server 4v4 normal vs some guy was wobbling then he went above the lift then at the top he died and raged (who can blame him) so still not fixed :cry:
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Re: [L4D2] No Mercy Elevator Fix
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* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
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Mostly co-op, experimental version of [L4D2] No Mercy Elevator Fix
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I'll admit, this is a bit overkill, but it definitely prevents any cases of the survivors managing to fall through (although I probably can't say the same for the decoys), even if it becomes immersion-breaking. Oof.
The way this plugin works is by creating a static clone of the elevator located in an obscure place in the skybox, attaching teleports to the elevators that activate upon either the button press or the real elevator reaching a floor. Using the original version as a base, I ended up discarding most of the code from there and used the I/O system for a lot of things. Code:
WARNING: This is potentially incompatible with the other, original fix version.-= ConVars =- l4d2_coopelevatorfix_team4 [0/1] = Create 'The Passing' bots to take places in real elevator to attempt to fool Infected players. Cannot adjust for actual survivors, and can bug out. -= Bugs =- - Lighting for the survivors in the fake elevator will end up looking unnatural. - Flashlights will begin to flicker inside the fake elevator. - The plugin does not account for any changes to the survivor group from the intended L4D1 set when using decoys for Versus. - <Potential> The method of detecting the decoys may have a chance to fail. |
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