Re: [L4D2] No Mercy Elevator Fix
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Re: [L4D2] No Mercy Elevator Fix
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Otherwise, I would guess the server still saw the client as normal, while the client predicted they would fall through and the client correct them self to fall through. In that case, nothing much I can do. |
Re: [L4D2] No Mercy Elevator Fix
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I guess the extreme could be adding a teleport trigger to the bottom of the elevator shaft that teleports to wherever the elevator currently is. |
Re: [L4D2] No Mercy Elevator Fix
Updates to Left 4 Dead 2 have been released.
-Fixed an exploit that could cause players to fall through the elevator in No Mercy This is like your fith or sixth plugin valve has fixed now? |
Re: [L4D2] No Mercy Elevator Fix
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And yes, it sucks that the community has to make a fix first and then a couple of later Valve fixes it while they could've done it weeks ago:| |
Re: [L4D2] No Mercy Elevator Fix
I've been hearing that Valve didn't actually fix this properly. Haven't seen it myself yet, but if someone here can confirm I think we could re-approve this plugin.
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Re: [L4D2] No Mercy Elevator Fix
We used to drop common infected while the elevator was going up but that do no longer seem to make them fall down. But when we tried tank in the elevator, 5 ppl fell down through the floor :)
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Re: [L4D2] No Mercy Elevator Fix
I am unable to make the survivors to fall through with "normal means".
Molotovs, pipebombs, vomitjars, gas cans, oxygen and propane tank just clip through the survivor and land on a lower level which can be picked up again once the survivors reach the top. |
Re: [L4D2] No Mercy Elevator Fix
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Btw that's on 20 versus. Don't know if it happens on vanilla. |
Re: [L4D2] No Mercy Elevator Fix
yup,i had one falling too
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