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-   -   [L4D2] Gore (https://forums.alliedmods.net/showthread.php?t=142856)

Caps Lock Fuck Yeah 11-11-2010 02:25

[L4D2] Gore
 
2 Attachment(s)
This is DiscoBBQ's L4D Gore plugin, just ported to work correctly with L4D2.
Original Thread : https://forums.alliedmods.net/showthread.php?t=81421


L4D Gore v2.2 by DiscoBBQ

Description:
-Adds tons of blood to L4D2; Be it Single-Player, Versus, or Co-Op!

Installation:
-Place L4D2Gore.smx in your addons/sourcemod/plugins/ folder
-Place gore_config.txt in your addons/sourcemod/data/ folder

All credit goes to DiscoBBQ for making the plugin.

Update V2.5: Elevators and Crescendo events should work properly now (Thanks honorcode23)

Zoeylicious 11-11-2010 03:21

Re: [L4D2] Gore
 
hello

you have a video? thank you

FlaminSarge 11-11-2010 03:30

Re: [L4D2] Gore
 
Ouch, I think the pictures on the thread he links to (https://forums.alliedmods.net/showthread.php?t=81421) are more than enough to illustrate the effect of the plugin >.<

mugen 11-11-2010 09:03

Re: [L4D2] Gore
 
Quote:

Originally Posted by mugen (Post 1347069)
works ok thx great all that blood lol :mrgreen:


delirium_trigger 11-11-2010 10:56

Re: [L4D2] Gore
 
YES! I've been waiting so long for a good port.

Has the glitch where the plugin glitched L4D2 crescendos been fixed?

It was Disco's Gore Mod that did this, I did numerous tests. At certain maps (not all of them) the plugin would prevent crescendo doors from opening or starting.

Also with some elevators as well.

siangc 11-11-2010 11:40

Re: [L4D2] Gore
 
Quote:

Originally Posted by delirium_trigger (Post 1347199)
YES! I've been waiting so long for a good port.

Has the glitch where the plugin glitched L4D2 crescendos been fixed?

It was Disco's Gore Mod that did this, I did numerous tests. At certain maps (not all of them) the plugin would prevent crescendo doors from opening or starting.

Also with some elevators as well.

hm i did have a strange bug on c1m1_hotel, one of the elevator doors were missing.. it worked fine however. I didn't test more than that one map.

Caps Lock Fuck Yeah 11-11-2010 14:39

Re: [L4D2] Gore
 
Quote:

Originally Posted by delirium_trigger (Post 1347199)
YES! I've been waiting so long for a good port.

Has the glitch where the plugin glitched L4D2 crescendos been fixed?

It was Disco's Gore Mod that did this, I did numerous tests. At certain maps (not all of them) the plugin would prevent crescendo doors from opening or starting.

Also with some elevators as well.

I double-checked the code to make sure the correct particles had been precached, i checked that there weren't any error messages popping up, and everything has been working fine for me. I have a server and i have had this plugin running for about 1 day with absolutely no errors or that glitch with the crescendos.

edu.1962 11-11-2010 15:20

Re: [L4D2] Gore
 
I have 2 servers, and I have the same trouble with the elevator door :?

aka120 11-11-2010 16:07

Re: [L4D2] Gore
 
Thanks a lot Caps Lock!!!
Works awesome. I only tested dead center campaign so far. The crescendos worked, had no problems with elevator doors at all, everything worked as usual... with more gore :D

acetone 11-12-2010 13:37

Re: [L4D2] Gore
 
Quote:

Originally Posted by Caps Lock Fuck Yeah (Post 1347016)
This is DiscoBBQ's L4D Gore plugin, just ported to work correctly with L4D2.

Can you share what exactly was changed? I am still running DiscoBBQ's L4D Gore plugin on my L4D2 server with no problems that have been noticed and no errors in the logs.


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