Re: [L4D, L4D2] No Death Check Until Dead
A revival thread. This plugin causing survivors spawn bug where the map existent is gone, meaning there is only void. I will disable and not use this plugin until it gets a fix
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Re: [L4D, L4D2] No Death Check Until Dead
I know this is a dead plugin, but I want to point out a major bug with this. With mere bad luck, all survivors will spawn out of the saferoom and out of the map after map transition. On survival, the game brings up the result screen, forcing a restart of the session after few seconds.
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Re: [L4D, L4D2] No Death Check Until Dead
I have an old version of the plugin 1.0 on my servers and everything works fine, for two years now.
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Re: [L4D, L4D2] No Death Check Until Dead
Code:
05:03:08 [SM] Exception reported: Invalid convar handle 0 (error 4)I can only use the old version a few years ago, and it still works normally |
Re: [L4D, L4D2] No Death Check Until Dead
Does this version fix the fact that !takeover can end a round?
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Re: [L4D, L4D2] No Death Check Until Dead
Just wanted to share that much of the plugins found here wouldn't work for me as they caused spawning issues, however there is one version from Dragokas here that actually works flawlessly and so I thought of sharing it since the post is rather specific to find.
https://forums.alliedmods.net/showpo...8&postcount=10 |
Re: [L4D, L4D2] No Death Check Until Dead
Quote:
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Re: [L4D, L4D2] No Death Check Until Dead
I am almost certain this causes a bug where the first chapter may infinitely repeat itself after transferring. I imagine "scenario_end" causes this. scenario_end happens to be useless, as it's enough to turn the death check to 0 to end the chapter.
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