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-   -   Sound of weapon equipment on respawn. (https://forums.alliedmods.net/showthread.php?t=141365)

Chmonster 10-23-2010 08:32

Sound of weapon equipment on respawn.
 
Hello for all!
At first - sorry for my English, it isn't very good.

I have a question about CSDM, which has already been discussed here, but I didn't find answer in those threads.

About the problem:

When a player respawns all other heard a sound of weapon changing\equipment form this player. But because the sound don't connected with player location all other are disorientated and angry.

Are there some way to delete sound of player respawn or to connect this sound with player real location?

rx1983 10-24-2010 15:49

Re: Sound of weapon equipment on respawn.
 
can you tell me exactly what's that sound, the name?

radio/locknload.wav ?
radio/letsgo.wav ?

or

valve/ammopickup2.wav ?

Chmonster 10-25-2010 15:32

Re: Sound of weapon equipment on respawn.
 
No, it is a sound something like valve/sound/item/gunpickup2.wav

KWo 10-26-2010 07:45

Re: Sound of weapon equipment on respawn.
 
I think I know where the problem is. It may come from the weapon selection from gun menu (3 - 2 and don't ask anymore) - which - at every respawn - chooses the same weapon for the player. It looks like the equiping player with a gun happens faster than the player get's respawned at real x,y,z coordinates. I would need to talk about that with Bailopan. I'm not sure if he is still interrested in fixing such small things.

Chmonster 10-26-2010 14:59

Re: Sound of weapon equipment on respawn.
 
Thanks for the answer.

And there is interesting thing, that I had not have such problem before (as well as players gaming on my server), but after reinstalling server near 8 month ago it appeared. Although CSDM version and cfg file were the same.

Chmonster 10-28-2010 08:16

Re: Sound of weapon equipment on respawn.
 
Problem solved

I set spawn_wait_time from 0.6 to 0.75 and all became normal.

Thx all for help.

KWo 10-28-2010 14:57

Re: Sound of weapon equipment on respawn.
 
What exactly was the setting value/values they were making troubles?


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