Re: [TUT][Modelling] How to make p_, w_ models + other stuff
as could change right hand on the left hand?
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Re: [TUT][Modelling] How to make p_, w_ models + other stuff
can someone please make for me p_ model of these two models:
http://cs.gamebanana.com/skins/144024 http://cs.gamebanana.com/skins/144032 |
Re: [TUT][Modelling] How to make p_, w_ models + other stuff
to change the model from right hand to left hand you have to open the refference and all sequences and mirror them all, then export and overwrite the old ones...
so many requests here, and there is a tutorial for what you guys are asking on the first page... oh the irony.. |
Re: [TUT][Modelling] How to make p_, w_ models + other stuff
Can someone make a p_ model from this one please?
http://cs.gamebanana.com/skins/143013 I tried to follow the tutorial and ended up failing to compile... Edit: nvm, I made it, just missed a step. This is a great tutorial, thank you GAARA |
Re: [TUT][Modelling] How to make p_, w_ models + other stuff
1 Attachment(s)
can someone make p for these 2 knifes? i failed... thanks in advance
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Re: [TUT][Modelling] How to make p_, w_ models + other stuff
Excuse my ignorance, but I still do not understand, how it is fulfilled...
The v_ .mdl file (I stayed in folders) as shown here https://forums.alliedmods.net/attach...3&d=1287436734 I already accommodated the .qc, now I want to compile everything, but I don't understand how, if there are many files, how is it possible that I put in the milkshape3d, a .smd and the .qc and all this other compile? |
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