problem changing the "body" of a entity
Hi, i have a model with multiples bodies "sub-models", when i try set a body upper than 255 always show the case 255(visible;the less cases work fine)
why? I tested with fakemeta and engine. |
Re: problem changing the "body" of a entity
I think that's the maximum number for body, why would you have more than 255 sub-models ? O.o
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Re: problem changing the "body" of a entity
no, i have less sub-models but with more than 255 diferent convinations of these.. I going to try with more than 255.
For example, when i set the value 500 and check it, the entity returns the true value(500) but show the case 255(visible, the max?). |
Re: problem changing the "body" of a entity
mm , you mean change the model (entity) in game ?
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Re: problem changing the "body" of a entity
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Re: problem changing the "body" of a entity
I tested with model with 280 sub-models(no convinations) and have the same problem...
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Re: problem changing the "body" of a entity
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I have an idea, try to set/read it using entity_*_edict. It's tricky but may work. |
Re: problem changing the "body" of a entity
1 Attachment(s)
Bump...
here the a model with 270 sub-bodies to test. |
Re: problem changing the "body" of a entity
last bump...
I test and i have the same limit with skins and sequences number. |
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