10 Sec and break.
How i can do than hud to count 10 and all glass gona break?
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Re: 10 Sec and break.
Try this:
PHP Code:
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Re: 10 Sec and break.
Not working, I even create own map , but this not work, or I need to type that for my "func_breakable"? I give it name "breakable" but nothing..
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Re: 10 Sec and break.
ye sorry, It has to be func_breakable in the plugin, not breakable
-> My fault ;) Try again. |
Re: 10 Sec and break.
Now it's working and i want to ask one more question, what i need to type to .sma file that break glass only with name breakable?
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Re: 10 Sec and break.
if its a func_breakable & the name of it = breakable ?
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Re: 10 Sec and break.
Yes if that "THING" is func_breakable and have name breakable it's gona broked then end countdown
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Re: 10 Sec and break.
Try this:
PHP Code:
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Re: 10 Sec and break.
Again you do your mistake
while((ent = find_ent_by_class(ent,"breakable")) != 0) { new target[32]; pev(ent, pev_targetname, target, 31); if(equal(target, "breakable")) { ExecuteHamB( Ham_TakeDamage, ent, 0, 0, 9999.0, DMG_GENERIC ) :arrow: while((ent = find_ent_by_class(ent,"func_breakable")) != 0) { new target[32]; pev(ent, pev_targetname, target, 31); if(equal(target, "breakable")) { ExecuteHamB( Ham_TakeDamage, ent, 0, 0, 9999.0, DMG_GENERIC ) -EDIT- Ok all is working but why than round starts it's saying "Ten Ten", "Nine Nine", "Eight Eight" ... BTW i reconstruct your given plugin . Code : PHP Code:
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Re: 10 Sec and break.
U got Hns on it?
Becuase Hns also count down? I dunno.. |
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