Re: [SNIP] Add a tag for your plugin.
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Re: [SNIP] Add a tag for your plugin.
Absolutely, I'll take a look and update this post in a bit.
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Re: [SNIP] Add a tag for your plugin.
Updated post one more time to fix an invalid handle error that could occur when trying to remove a custom tag before adding one (which shouldn't happen if used properly, but better safe than rte).
Also of note, it would be nice for plugins to remove any added custom tag in OnPluginEnd. Edit, rather than double post: I decided to remove my attachment after realizing that half of the games that support tags (l4d1/2, swarm) still have a limit of 63+/0 total characters (including tags the game itself puts on). If more than a few tags get added, they will start getting cut off. While this supposedly isn't an issue for matchmaking like it was in the past, it's still less than ideal to have to fight for very limited tag space. (the 127+\0 in ep2v was a bit more reasonable). TL;DR tag system sucks |
Re: [SNIP] Add a tag for your plugin.
Hmm, anyone that plans on using this, wait until I get a chance to test it with multiple plugins. See if I can provoke an infinite loop.
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