Re: [TF2]TauntCrits
Yes, now its working perfectly ;D!
Thank you! |
Re: [TF2]TauntCrits
When compiling:
Code:
tauntcrits.sp(670) : warning 234: symbol "TF2_GetPlayerConditionFlags" is marked as deprecated: Use TF2_IsPlayerInCondition instead. |
Re: [TF2]TauntCrits
Fixed.
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Re: [TF2]TauntCrits
Code:
L 07/13/2011 - 06:37:07: [SM] Native "GetEntProp" reported: Entity -1 (-1) is invalid |
Re: [TF2]TauntCrits
Im not sure, but it seems you are using different version, so I cant find whats going on on Line 962.
In last version Line 962 is "return bool:false;" also my .sp file is called "tauntcrits.sp". Could you upload this .sp file so i can check whats wrong? |
Re: [TF2]TauntCrits
I usually edit the plugins i download and change around a few things for my servers but don't release them. I could try getting the latest version you have up and seeing if it works for me. :shock:
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Re: [TF2]TauntCrits
if (!(client > 0 && IsValidEdict(client) && IsClientInGame(client) && IsPlayerAlive(client)))
return bool:false; client is target entity for new weaponind=GetEntProp(GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon"), Prop_Send, "m_iItemDefinitionIndex"); so theres no way it can display this error i think Quote:
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Re: [TF2]TauntCrits
So, does downloading latest version helped?
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Re: [TF2]TauntCrits
I just installed the new version and it works fully but this error popped up ONCE in the console after 24 hours and the rest of the errors was from another plugin.
Code:
L 07/21/2011 - 18:03:54: [SM] Native "GetEntProp" reported: Entity -1 (-1) is invalidMistaken, there's another error. Code:
L 07/21/2011 - 17:48:53: [SM] Plugin encountered error 15: Array index is out of bounds |
Re: [TF2]TauntCrits
oh sorry, ive fixed thoose bugs week ago and forgot to update this thread. Now its updated.
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