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-   -   [TF2]TauntCrits (https://forums.alliedmods.net/showthread.php?t=137220)

Drixevel 03-31-2011 08:15

Re: [TF2]TauntCrits
 
I just uninstalled this mod until those errors are fixed.

MaloModo 05-01-2011 12:53

Re: [TF2]TauntCrits
 
Anyone think they can fix this if original creator not around? :):bacon!:

Drixevel 05-01-2011 13:34

Re: [TF2]TauntCrits
 
Seriously...Hate getting the error spam.
Code:

L 05/01/2011 - 10:41:34: [SM] Native "GetEntProp" reported: Entity -1 (-1) is invalid
L 05/01/2011 - 10:41:34: [SM] Displaying call stack trace for plugin "TauntCritz.smx":
L 05/01/2011 - 10:41:34: [SM]  [0]  Line 388, TauntCritz.sp::ValidWeapons()
L 05/01/2011 - 10:41:34: [SM]  [1]  Line 350, TauntCritz.sp::Check()
L 05/01/2011 - 10:41:34: [SM]  [2]  Line 157, TauntCritz.sp::HookTauntEnd()


Drixevel 05-26-2011 11:50

Re: [TF2]TauntCrits
 
http://forums.alliedmods.net/showpos...&postcount=998

Keep this plugin updated on it's thread. Credits to Nineteeneleven. :3

HeMe3iC 06-25-2011 11:07

Re: [TF2]TauntCrits
 
http://i149.photobucket.com/albums/s...readrevive.jpg
finally updated this plugin. Sorry for being too lazy. Now its easier to modify, and adding/removing "no award" weapons

soon i will be away for a week, but when ill be bak ill try to fix all found bugs so please post bug reports

XaxaXoxo 06-26-2011 06:14

Re: [TF2]TauntCrits
 
Quote:

L 06/26/2011 - 13:24:41: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:41: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:41: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:41: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:41: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:41: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:41: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:42: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:42: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:42: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:42: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:42: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:42: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()

ghare 07-01-2011 20:40

Re: [TF2]TauntCrits
 
Hi there,

In my server, running Saxton Hale mod, people donot get critcs when they taunt, especially pyro, why?

Thanks,
GhaRe

HeMe3iC 07-02-2011 09:31

Re: [TF2]TauntCrits
 
okay, trying to fix it.

ghare 07-02-2011 10:42

Re: [TF2]TauntCrits
 
I think only the secondary weap can have critcs when we taunt D:. I want all of them to give critcs.

My server uses VS Saxton Hale mode.

HeMe3iC 07-02-2011 15:36

Re: [TF2]TauntCrits
 
Alright, uploaded update. It works perfectly on Random Fortress server, but I cant get error logs so i dont know if it spams with errors.
Sorry if theres lot of this spam.


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