| dienvidvejs |
08-23-2010 11:03 |
[Ball]
How can i make it pickable with e && pressing e again you kick it away
HELP!
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx> #include <amxmisc> #include <fakemeta> #include <engine> #include <xs>
#define PLUGIN "Ball" #define VERSION "1.0" #define AUTHOR "{PHILMAGROIN}"
new aimVector[3];
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); register_touch( "Ball", "*", "EntityOnTouch" ); register_concmd( "amx_ball", "Ball_Me", ADMIN_ADMIN ); register_touch("Ball", "player", "PlayerOnTouch"); }
public plugin_precache() { precache_model("models/newball.mdl"); }
public Ball_Me (id) { new MyEntity = create_entity( "info_target" ); new Float:fOrigin[3]; { entity_set_model( MyEntity, "models/newball.mdl"); get_user_origin(id, aimVector, 3); IVecFVec(aimVector, fOrigin); { set_pev( MyEntity, pev_classname, "Ball" ); set_pev( MyEntity, pev_movetype , MOVETYPE_BOUNCE ); set_pev( MyEntity, pev_solid , SOLID_BBOX ); set_pev( MyEntity, pev_gravity , 0.50 ); set_pev( MyEntity, pev_origin, fOrigin ); set_pev( MyEntity, pev_size, 50.0, 50.0, 50.0); } }
}
public EntityOnTouch ( const nEntity ) { static Float:Velocity[3]; { pev( nEntity, pev_velocity, Velocity ); xs_vec_mul_scalar( Velocity, 0.85, Velocity ); set_pev( nEntity, pev_velocity, Velocity ); } }
public PlayerOnTouch ( const Entity, id ) { new Float:sVelocity[3]; { velocity_by_aim( id, 480, sVelocity ); entity_set_vector( Entity, EV_VEC_velocity, sVelocity ); } }
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