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-   -   [CS:S] Fruit Shoot (https://forums.alliedmods.net/showthread.php?t=135391)

dordnung 08-15-2010 15:50

[CS:S] Fruit Shoot
 
3 Attachment(s)
[CS:S] Fruit Shoot

Description:


This plugin allows players to shoot with fruits.

These fruits are available:
  • Oranges
  • Bananas
  • Watermelons
  • All together

Cvars:

  • fruit_LifeTime - How long should the fruits live (0 = Until next Round)
  • fruit_MaxFruits - Max. number of fruits in the world (Max. 500, because of laags)
  • fruit_Model - 1 = Orange, 2 = Banana, 3 = Watermelon, 4 = Random
  • fruit_ChanceType - Chance type 1 = Procent 2 = Bullets
  • fruit_Chance - Chance to shoot with a fruit (Procent or Bullets)

Changelog:

  • 1.0.0 - Initial release
  • 1.1.0 - Added Chance & Chance type to shoot a fruit, deleted cvar SpeedMulti


Picture:

http://forums.alliedmods.net/attachm...1&d=1281902343

sinblaster 08-16-2010 05:00

Re: [CS:S] Fruit Shoot
 
mmmwwwwwhahahahahaha CLASSIC! lmfao

What happens if fruit runs out? resorts toi normal shooting? (world 500)
Is there a way you can restrict this so it only shoots # per player rather than a constant occurrence?
I would use this if it randomly shot a banana/fruit about every 50 bullets, otherwise I think people would get really tired of it.

still awesome and so funny

dordnung 08-21-2010 18:40

Re: [CS:S] Fruit Shoot
 
UPDATE !!

1.1.0 - Added Chance & Chance type to shoot a fruit, deleted cvar SpeedMulti


@ sinblaster

I added this stuff ;D

sinblaster 08-21-2010 18:54

Re: [CS:S] Fruit Shoot
 
Awesome, Ill have a look right after I check out steell's plug, I am so behind in everything .. thanks heaps.

sinblaster 08-22-2010 11:49

Re: [CS:S] Fruit Shoot
 
Awesome. One inquiry, are you sure this is right?
// Chance type 1 = Procent 2 = Bullets
// -
// Default: "30"
fruit_ChanceType "30"

Shouldn't it be
// -
// Default: "?"
fruit_ChanceType "1" or "2"

1 for procent 2 for bullets relating to "chance"?

In the cfg where you have >>

// Chance to shoot with a fruit (Procent or Bullets)
// -
// Default: "30"
fruit_Chance "30"

// Chance type 1 = Procent 2 = Bullets
// -
// Default: "30"
fruit_ChanceType "I used 2 here"


<< With these settings I would expect to get 1 bullet every 30 shots
.
If this is correct, its occasionally shooting 2 or 3 every 30 shots. not always.
regardless there are no error logs at all as yet but I am on the server alone so who knows with a full server. Ill try it tomorrow with humans. Thanks again.


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