Following Model - Lazy'ass'question
Following Model - Lazy'ass'question
I've done searching, but haven't figured out the right way to do that. What i'm trying to do, is to get an model following player. Basically i want to spawn model on top of an player, which will follow this player, just as it would be part of him. Would anyone give me quick hint on where i should start? |
Re: Following Model - Lazy'ass'question
Search for Hats.
I'm using this code, id is the player. PHP Code:
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Re: Following Model - Lazy'ass'question
Ofcourse, the...hats...i'm sorry for wasting your time and amxx's bandwidth.
But thanks for the code, simple and clean. |
Re: Following Model - Lazy'ass'question
Only aiment and movetype follow are required.
Also, the attached entity sticks at the center of the entity... unless you duplicate the bones of host entity's model to stick it to one point of the model... like in a hand of a player. See player bones and p_* weapon bones for example of that. |
Re: Following Model - Lazy'ass'question
Thanks for information Hunter-Digital.
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Re: Following Model - Lazy'ass'question
Quote:
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