[ZP] Zombie Class: Boomer[v1.3]
3 Attachment(s)
Description
This is a Zombie Class Zombie Plague. It can vomits by binding the command "boomer_vomit". It can also affect nearby humans when boomer dies. Effects: Blind(Screen covered in green). CVars(Numbers in "" are the default) Code:
Code:
Post here, it will be welcomed! Known Bugs: - Explosion effect doesn't work for some people. If anybody finds out what's the problem. Please PM or post here. Credits: LARP for creating a sprite(Flame Zombie) Tirant/frk_14 - Boomer model NiHiLaNTh - Small fix(No need for register_concmd) If I miss anybody here, please post and I'll apologize for that. Extra Info: [Pictures] 1. Blinded after killing boomer at 300 radius. [IMG]http://img12.**************/img12/3737/proof001.png[/IMG] 2. Human get hit by vomit with green glow IF zp_boomer_victim_render is 1. [IMG]http://img814.**************/img814/835/proof002.png[/IMG] Note: Explosion effect may not work with bots, I am not sure with that. |
Re: [ZP] Class: Boomer[1.0]
Sma file?
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Re: [ZP] Class: Boomer[1.0]
Lol. Pressed ENTER by accident. Uploaded. I will update the thread.
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Re: [ZP] Class: Boomer[1.0]
Code:
/* Just in case we get "Unknown Command"*/ |
Re: [ZP] Class: Boomer[1.0]
Nice
I been trying to add vomit but i can't make.... |
Re: [ZP] Class: Boomer[1.0a]
:up:NICE:up:
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Re: [ZP] Class: Boomer[1.0a]
Can you give me some screen shot ?
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Re: [ZP] Class: Boomer[1.0a]
:) Think of a Left 4 Dead 2 Boomer, but without those noisy idle sounds. That is what my boomer have. :)
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Re: [ZP] Class: Boomer[1.0a]
no credits for me?
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Re: [ZP] Class: Boomer[1.0a]
Quote:
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