vector beam problem
Hello! I found some snippets on this board and i'm trying to make plugin that shows players aiming vector beam. it works but there's problem. when i'm fast moving mouse beams split up. old beams doesn't hide fast enought. image explaining it:
[IMG]http://img34.**************/img34/4726/bugdj.png[/IMG] here's the code Code:
#include <amxmodx> |
Re: vector beam problem
your problem is with
PHP Code:
i came across this problem a while ago =[ |
Re: vector beam problem
damn. but i have seen admin_spectator_esp with aim vector beam, i think that didn't had this bug.
edit: ahh it's different, and it lags. theres must be solution i really need this :/ |
Re: vector beam problem
Before calling the TE_ message TE_BEAMENTPOINT, call the message TE_KILLBEAM
It should be like this: PHP Code:
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Re: vector beam problem
I think PlayerPrethink it's kinda useless, a 0.1 task should be enough.
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Re: vector beam problem
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