ClipBlock
Like in mapping when you make a block with texture "clip" it's invisibile and you can not pass.
How can i make a invisibile solid and put it at some origins ? Eg:I want on map dust2, players not to enter in tunel... And i saw another thing on a server, when i go in some place under radar says the location.Like in zbot, how can i do that ? |
Re: ClipBlock
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Not exactly what you wanted, but something to take a look at. You can use the same method he used to check if a player is going into a tunnel, instead of a restricted area. |
Re: ClipBlock
WalkGuard
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Re: ClipBlock
That's soo nice, but i really don't understand nothing from the .sma
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Re: ClipBlock
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Re: ClipBlock
Thanks for the walk guard :D
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