pev_frame/EV_FL_frame not updating!?
Hello!
I need to track the model sequence's frame so i can do some stuff (like change sequence) when it reaches frame X. But actually the frames don't seems to be updating, nor pev_frame nor EV_FL_frame, i've tried both ways :x A bunch of the code: PHP Code:
in the game frame is aways 0.0000000, it only changes if i set it manually to some other value, and that still doesn't affects the current sequence... i've already tried to get the framethrough fakemeta (pev(ent, pev_frame, floatVariable)) and engine as you can see... any other ideas? frame simply doesn't get updated --' |
Re: pev_frame/EV_FL_frame not updating!?
Sorry for the bump but i'm still needing this >.>
any ideas? |
Re: pev_frame/EV_FL_frame not updating!?
more than 24h past and not even a single answer :(
please post at least an i dunno :x |
Re: pev_frame/EV_FL_frame not updating!?
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Re: pev_frame/EV_FL_frame not updating!?
6 days after original post, and nothing =/ any ideas guys?
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Re: pev_frame/EV_FL_frame not updating!?
pev_frame/EV_FL_frame is not what you think. If you go through the HL-SDK (client-side) you'll see render functions that show how frames are received from models. I don't think you can get this server-side. The pev_frame is internal ent data, that is added manually. See here:
Code:
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