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-   -   Ending a round (https://forums.alliedmods.net/showthread.php?t=131901)

GXLZPGX 07-10-2010 04:18

Ending a round
 
Is it possible without orpheu or creating a hostage entity at CTSpawn.

Backstabnoob 07-10-2010 07:41

Re: Ending a round
 
You can add a bombsite or VIP escape point, otherwise I don't think so.

GXLZPGX 07-10-2010 14:45

Re: Ending a round
 
Quote:

Originally Posted by Backstabnoob (Post 1234136)
You can add a bombsite or VIP escape point, otherwise I don't think so.

Hmm. Anyone else know of a way?

hleV 07-10-2010 15:55

Re: Ending a round
 
Round Terminator?

GXLZPGX 07-10-2010 15:59

Re: Ending a round
 
Quote:

Originally Posted by hleV (Post 1234621)
Round Terminator?

Requires orpheu. But I guess thats the way I'll have to go if I want an efficient round end.


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