Re: [TF2] Zombie Fortress (Perks and Vanilla)
ZF Vanilla and Perks have been updated!
Vanilla is more of a maintenance update, while Perks is a major update with many new features and abilities. Please let me know of any problems you encounter! |
Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
when Traitor is poison the other survivor
Code:
L 12/29/2010 - 21:35:15: [SM] Native "GetClientTeam" reported: Client index 0 is invalid |
Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
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Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
can you support translations?
well, that make me easy to translate for other langeuage! |
Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
My server is crashing VERY frequently with the new perk version. There are no error logs so I have no idea what the cause is. We are already running the latest snapshots of SM/MM/sdkhooks.
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Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
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Thanks for the report and, more importantly, your patience. |
Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
im done with translate to korean.
anyway if you working on translations i will thanks to you ;) |
Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
too many crashes D;
sometimes, when killed, round start, hurt. |
Re: [TF2] Zombie Fortress (Perks [v4.2.0.9] and Vanilla [v4.0.6.1])
Code:
L 01/01/2011 - 23:48:40: [SM] Plugin encountered error 15: Array index is out of bounds |
Re: [TF2] Zombie Fortress (Perks [v4.2.0.10] and Vanilla [v4.0.6.2])
ZF Vanilla and Perks are both updated.
The main reason for the update was to address a series of crash-related issues. A small debug statement was added to server logs that might help diagnose crash issues, too. Crashes might still exist for other reasons, but hopefully it should be much improved. Also, this update includes a complete refactoring of all special effects code (particle systems, sprites, models, sounds), so if they seem off, let me know! Lessons learned (for other developers):
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