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-   -   warning 217: loose indentation (https://forums.alliedmods.net/showthread.php?t=130422)

drweed 06-23-2010 18:09

warning 217: loose indentation
 
:mrgreen:what i did wrong:mrgreen: SA-mp

thanks for help!






#include <a_samp>


#define FILTERSCRIPT
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA

#if defined FILTERSCRIPT

new gate1;
new gate2;




main()
{
}

public OnFilterScriptInit()
{


print("\n--------------------------------------");
print(" Weed House - dr.weed ");
print("--------------------------------------\n");

gate1 = CreateObject(971, 1003.2616577148, -643.96978759766, 123.56074523926, 0.000000, 0.000000, 0.000000); //object (telebannakvadratkojebicopodfeclav) (2)
gate2 = CreateObject(974, 983.27362060547, -700.36358642578, 121.04116821289, 0.000000, 0.000000, 0.000000); //object (tall_fence) (3)

CreateObject(2480, 994.22076416016, -671.52349853516, 121.54131317139, 0, 0, 175); //object (MODEL_BOX9) (1)
CreateObject(2477, 992.9423828125, -671.8896484375, 121.53887176514, 0, 0, 208.99841308594); //object (MODEL_BOX5) (1)
CreateObject(2669, 1013.7633666992, -676.84271240234, 121.54489135742, 0, 0, 301); //object (CJ_CHRIS_CRATE) (1)
CreateObject(971, 1003.2616577148, -643.96978759766, 123.56074523926, 0, 0, 25); //telebannakvadratkojebicopodfeclav
CreateObject(8210, 989.17541503906, -703.29449462891, 123.09944152832, 0, 0, 30);
CreateObject(8210, 970.05999755859, -658.71960449219, 124.30220031738, 0, 0, 29.998168945313);
CreateObject(8313, 1021.0305175781, -678.89215087891, 123.89881896973, 358.01098632813, 353.9963684082, 343.79089355469);
CreateObject(8313, 1021.0195922852, -656.18334960938, 122.99015808105, 0, 6, 48);
CreateObject(8313, 1017.4323730469, -650.99822998047, 123.64399719238, 0, 0, 56);
CreateObject(8313, 962.73590087891, -702.93029785156, 123.26460266113, 0, 0, 44);
CreateObject(8313, 951.82391357422, -683.71936035156, 123.01502990723, 0, 4, 46);
CreateObject(1946, 992.50866699219, -672.20849609375, 122.31671142578, 0, 0, 0);
CreateObject(8313, 987.05285644531, -649.95349121094, 124.10145568848, 0, 0, 312);
CreateObject(2528, 980.64294433594, -700.10388183594, 120.12774658203, 0, 0, 32);
CreateObject(14604, 981.33135986328, -702.27337646484, 121.40579223633, 0, 0, 0);
CreateObject(2852, 981.29968261719, -702.24481201172, 120.61547088623, 0, 0, 4);
CreateObject(974, 979.41906738281, -703.61663818359, 121.05129241943, 0, 0, 0);
CreateObject(974, 983.27362060547, -700.36358642578, 121.04116821289, 0, 0, 80);
CreateObject(2901, 989.99749755859, -673.35284423828, 124.91861724854, 0, 0, 0);
CreateObject(2901, 988.51104736328, -674.2158203125, 124.91861724854, 0, 0, 0);
CreateObject(2901, 987.02569580078, -675.087890625, 124.91861724854, 0, 0, 0);
CreateObject(2901, 985.83941650391, -675.93182373047, 124.91861724854, 0, 0, 0);
CreateObject(2695, 1015.48828125, -662.33868408203, 121.6203918457, 0, 0, 211.99996948242);
CreateObject(2696, 1013.9095458984, -663.60412597656, 121.37144470215, 0, 1.5, 212);
CreateObject(2691, 1008.7922973633, -666.68267822266, 121.0803527832, 0, 0, 208.74996948242);
CreateObject(2692, 1012.6628417969, -664.48962402344, 120.93991088867, 9.5, 0, 212);
CreateObject(1233, 1007.5970458984, -644.30633544922, 121.89236450195, 0, 0, 222);
CreateObject(2588, 982.10620117188, -703.41357421875, 121.76499176025, 0, 0, 158);
CreateObject(7903, 991.07928466797, -686.64599609375, 135.58654785156, 0, 0, 0);


return 1;
}




public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/ogw", true)==0)
{
MoveObject (gate1,1003.2607421875, -643.9697265625, 116.56074523926,2);
SendClientMessage(playerid, COLOR_GREEN, "Main Gate Opened");
return 1;
}
if (strcmp(cmdtext, "/cgw", true)==0)
{
MoveObject (gate1,1003.2616577148, -643.96978759766, 123.56074523926,2);
SendClientMessage(playerid, COLOR_RED, "Main Gate Closed");
return 1;
}
if (strcmp(cmdtext, "/owc", true)==0)
{
MoveObject (gate2,989.1748046875, -703.2939453125, 123.09944152832,2);
SendClientMessage(playerid, COLOR_GREEN, "Main Gate Opened");
return 1;
}
if (strcmp(cmdtext, "/cwc", true)==0)
{
MoveObject (gate2,983.27362060547, -700.36358642578, 121.04116821289,2);
SendClientMessage(playerid, COLOR_RED, "Main Gate Closed");
return 1;
}
return 0;
}
#endif

Bello2 06-23-2010 18:22

Re: warning 217: loose indentation
 
Wow uses php please.

fysiks 06-23-2010 18:43

Re: warning 217: loose indentation
 
Quote:

Originally Posted by drweed (Post 1217501)
what i did wrong

You didn't indent properly. However, this has no affect on the performance of the plugin and will still compile with this warning.

shuttle_wave 06-23-2010 18:45

Re: warning 217: loose indentation
 
use tab for ur spaces or use space. but dont use both

drweed 06-23-2010 19:07

Re: warning 217: loose indentation
 
Quote:

Originally Posted by shuttle_wave (Post 1217556)
use tab for ur spaces or use space. but dont use both

ok i get it but still not work...

i have in filterscrpt only drhouse.pwn not drhouse.amx and have copy into server.cfg in line filterscript but still not work??? help ...thanks

fysiks 06-23-2010 20:15

Re: warning 217: loose indentation
 
Quote:

Originally Posted by drweed (Post 1217581)
ok i get it but still not work...

i have in filterscrpt only drhouse.pwn not drhouse.amx and have copy into server.cfg in line filterscript but still not work??? help ...thanks

First, you make absolutely no sense. Second, your code is for source. Go to SourceMod section.

JaGareN 06-23-2010 22:29

Re: warning 217: loose indentation
 
Guys i have a question. SA-MP dont have anythink with amxx to do or I am I wrong?


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