| edgaras85 |
06-23-2010 12:27 |
parameter error
Quote:
L 06/23/2010 - 18:53:50: [AMXX] Run time error 25: parameter error
L 06/23/2010 - 18:53:50: [AMXX] [0] zp_zclass_boomer.sma::do_victim (line 222)
L 06/23/2010 - 18:53:50: [AMXX] [1] zp_zclass_boomer.sma::boomer_death (line 146)
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PHP Code:
public boomer_death() { new attacker = read_data(1) new victim = read_data(2) if(lamuerteexplosiva[victim]) { static victim_name[33] static attacker_name[33] get_user_name(victim, victim_name, sizeof victim_name -1) get_user_name(attacker, attacker_name, sizeof attacker_name -1) new Float:origin[3], origin2[3] entity_get_vector(victim,EV_VEC_origin,origin) origin2[0] = floatround(origin[0]) origin2[1] = floatround(origin[1]) origin2[2] = floatround(origin[2]) for (new id2; id2 <= g_maxplayers; id2++) { if (zp_get_user_zombie_class(id2) == g_zclass_boomer && zp_get_user_zombie(id2) && !zp_get_user_nemesis(id2)) { emit_sound(victim, CHAN_WEAPON, "weapons/mortarhit.wav", 1.0, 0.5, 0, PITCH_NORM) emit_sound(victim, CHAN_VOICE, "weapons/mortarhit.wav", 1.0, 0.5, 0, PITCH_NORM) for (new e = 1; e < 8; e++) { // Random Explosion 8 Times message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_SPRITE) write_coord(origin2[0] + random_num(-60,60)) write_coord(origin2[1] + random_num(-60,60)) write_coord(origin2[2] +128) write_short(spr_zerogxplode) write_byte(random_num(30,65)) write_byte(255) message_end() } for (new e = 1; e < 3; e++) { // Random Smoke 3 Times message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_SMOKE) write_coord(origin2[0]) write_coord(origin2[1]) write_coord(origin2[2] + 256) write_short(spr_smoke_steam1) write_byte(random_num(80,150)) write_byte(random_num(5,10)) message_end() } // Create the burn decal message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_GUNSHOTDECAL) write_coord(origin2[0]) write_coord(origin2[1]) write_coord(origin2[2]) write_short(0) write_byte(random_num(46,48)) // decal message_end() new Max_Damage = get_pcvar_num(cvar_max_damage) new Damage_Radius = get_pcvar_num(cvar_damage_radius) new PlayerPos[3], Distance, Damage for (new i = 1; i < 32; i++) { if (is_user_alive(i) == 1) { get_user_origin(i, PlayerPos) Distance = get_distance(PlayerPos, origin2) if (Distance <= Damage_Radius) { // Screenshake Radius message_begin(MSG_ONE, get_user_msgid("ScreenShake"), {0,0,0}, i) // Shake Screen write_short(1<<14) write_short(1<<14) write_short(1<<14) message_end() Damage = Max_Damage - floatround(floatmul(float(Max_Damage), floatdiv(float(Distance), float(Damage_Radius)))) //if(!zp_get_user_zombie(id2) && !zp_get_user_nemesis(id2)) do_victim(i,victim,Damage,0) } } } } } lamuerteexplosiva[victim] = false } } public do_victim (victim,attacker,Damage,team_kill) { new namek[32],namev[32],authida[35],authidv[35],teama[32],teamv[32] get_user_name(victim,namev,31) get_user_name(attacker,namek,31) get_user_authid(victim,authidv,34) get_user_authid(attacker,authida,34) get_user_team(victim,teamv,31) get_user_team(attacker,teama,31) if(Damage >= get_user_health(victim)) { if(get_cvar_num("mp_logdetail") == 3) { log_message("^"%s<%d><%s><%s>^" attacked ^"%s<%d><%s><%s>^" with ^"bomber^" (hit ^"chest^") (Damage ^"%d^") (health ^"0^")", namek,get_user_userid(attacker),authida,teama,namev,get_user_userid(victim),authidv,teamv,Damage) } client_print(attacker,print_chat,"%L%s",LANG_PLAYER, "KILLED",namev) client_print(victim,print_chat,"%L%s",LANG_PLAYER, "KILLED2",namek) if(team_kill == 0) { set_user_frags(attacker,get_user_frags(attacker) + 1 ) } set_msg_block(gmsgDeathMsg,BLOCK_ONCE) set_msg_block(gmsgScoreInfo,BLOCK_ONCE) user_kill(victim,1) replace_dm(attacker,victim,0) log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"bomber^"", namek,get_user_userid(attacker),authida,teama,namev,get_user_userid(victim),authidv,teamv) if (Damage > 100) { new iOrigin[3] get_user_origin(victim,iOrigin) set_user_rendering(victim,kRenderFxNone,0,0,0,kRenderTransAlpha,0) fx_gib_explode(iOrigin,3) fx_blood_large(iOrigin,5) fx_blood_small(iOrigin,15) iOrigin[2] = iOrigin[2] - 20 set_user_origin(victim,iOrigin) } } else { set_user_health(victim,get_user_health(victim) - Damage ) if(get_cvar_num("mp_logdetail") == 3) { log_message("^"%s<%d><%s><%s>^" attacked ^"%s<%d><%s><%s>^" with ^"bomber^" (hit ^"chest^") (Damage ^"%d^") (health ^"%d^")", namek,get_user_userid(attacker),authida,teama,namev,get_user_userid(victim),authidv,teamv,Damage,get_user_health(victim)) } client_print(attacker,print_chat,"%L",LANG_PLAYER,"DAMAGED",namev) client_print(victim,print_chat,"%L",LANG_PLAYER,"DAMAGED2",namek) } }
I thik error if boomer does damage more than on one Human
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