AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   [l4d2] precacher(version 1.3) (https://forums.alliedmods.net/showthread.php?t=129778)

gamemann 06-16-2010 18:15

[l4d2] precacher(version 1.3)
 
1 Attachment(s)
description:
Well i know its really late now but i saw l4d2 section and nobody made a plugin like this well a witch precacher but not a full precacher. Alot of stuff happened when the dl1 came out and it made my server crash because things werent precached and i made a small plugin that precaches alot of models!

version history:
1.0:
- release
1.1:
- fixed code
- edited the code for more neatly performence
- added much much more precache models such as weapons a melee weapons!
1.2:
- added m60 and css weapons!
- did alot more!
1.3:
- added boomer and boomette explode models! so fixs some crashes!

leonil7 06-17-2010 01:23

Re: [l4d2] precacher
 
thxs man.

gamemann 06-17-2010 06:40

Re: [l4d2] precacher
 
Quote:

Originally Posted by leonil7 (Post 1211139)
thxs man.

welcome :)

gamemann 06-17-2010 17:48

Re: [l4d2] precacher
 
new update coming out tomarrow :)

gamemann 06-18-2010 14:53

Re: [l4d2] precacher
 
or the tomarrow again

gamemann 06-19-2010 08:55

Re: [l4d2] precacher
 
new update is out!

terminator2k2 06-19-2010 10:56

Re: [l4d2] precacher
 
hi there, could you do m60 and css weapons?

i take it by pre caching the weapons the likes of the m60 and css weapons will work straight away rather than having to spawn them on 1 level then waiting for the next level before theye do damage?

i used to use weapon unlock plugin but that prevented me using addon maps, as they didnt work with that plugin.....

cheers chris

dirka_dirka 06-19-2010 11:22

Re: [l4d2] precacher
 
two things..

you need this:
SetConVarInt(FindConVar("precache_l4d1_surviv ors"), 1, true, true);

and you should do this:
if (!IsModelPrecached("models/infected/common_male_ceda.mdl")) PrecacheModel("models/infected/common_male_ceda.mdl", true);

gamemann 06-19-2010 13:28

Re: [l4d2] precacher
 
Quote:

Originally Posted by terminator2k2 (Post 1213458)
hi there, could you do m60 and css weapons?

i take it by pre caching the weapons the likes of the m60 and css weapons will work straight away rather than having to spawn them on 1 level then waiting for the next level before theye do damage?

i used to use weapon unlock plugin but that prevented me using addon maps, as they didnt work with that plugin.....

cheers chris

yea i will do that!

gamemann 06-19-2010 13:41

Re: [l4d2] precacher
 
new update out!


All times are GMT -4. The time now is 18:44.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.