Re: [Tutorial] Creating brush entities
this section is for source pawn related tutorials and snippets, you're better off asking in the metamod:source section.
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Re: [Tutorial] Creating brush entities
Could one spawn working ladders?
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Re: [Tutorial] Creating brush entities
i haven't tried but i don't think you can, in the wiki it mentions "This is an internal entity. When the map is compiled by VBSP it is processed and then removed: it does not exist when the map is running." its the same with some other entities.
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Re: [Tutorial] Creating brush entities
Great work, this will be extremely useful!
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Re: [Tutorial] Creating brush entities
This tutorial helped me allot. Thank you blodia !
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Re: [Tutorial] Creating brush entities
Wow! You've done an impossible thing. Nice!
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Re: [Tutorial] Creating brush entities
anyone try trigger_teleport ?
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Re: [Tutorial] Creating brush entities
i would try and test/fix it for you but unfortunately since the css update i haven't been able to get the steam srcds or the standalone working so i can't do anything until its fixed.
do you get any errors? have you tried TeleportEntity instead of setting the origin and angles keyvalue. you also don't need to set the classname keyvalue. although it shouldn't matter try creating the info_teleport_destination before the trigger_teleport |
Re: [Tutorial] Creating brush entities
my bad it's work
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PHP Code:
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Re: [Tutorial] Creating brush entities
Quote:
i try but nothing PHP Code:
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