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-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   Trash it (https://forums.alliedmods.net/showthread.php?t=128610)

edgaras85 06-03-2010 04:57

Trash it
 
How to make that if you press Like "T"
It opens my menu...

edgaras85 06-03-2010 07:38

Re: Button opens Menu
 
You can thrash it i found out...

fysiks 06-03-2010 15:38

Re: Button opens Menu
 
The answer is that you don't.

wrecked_ 06-03-2010 15:40

Re: Button opens Menu
 
Quote:

Originally Posted by fysiks (Post 1199056)
The answer is that you don't.

He probably has it binding a certain command to t.

fysiks 06-03-2010 15:40

Re: Button opens Menu
 
Quote:

Originally Posted by wrecked_ (Post 1199059)
He probably has it binding a certain command to t.

Yeah, I'm not stupid. But, within the rules of this forum my answer is correct.

edgaras85 06-03-2010 15:46

Re: Button opens Menu
 
I was not asking for a bind player button....

DruGzOG 06-03-2010 15:55

Re: Button opens Menu
 
You can bind the key to the client when the player joins, and tell them that it has been binded. When they leave, it removes the bind and changes it back to the original state; an example would be Zombie Plague.

edgaras85 06-03-2010 15:55

Re: Button opens Menu
 
Quote:

Originally Posted by DruGzOG (Post 1199072)
You can bind the key to the client when the player joins, and tell them that it has been binded. When they leave, it removes the bind and changes it back to the original state; an example would be Zombie Plague.

I dont need now it :P
Better help me in Knife Change Model thread :P

fysiks 06-03-2010 16:27

Re: Button opens Menu
 
Quote:

Originally Posted by DruGzOG (Post 1199072)
When they leave, it removes the bind and changes it back to the original state;

Not possible. When the client leaves you cannot send commands to the client.

drekes 06-03-2010 17:50

Re: Button opens Menu
 
you can catch the command binded if it is not a +command right? Like drop and stuff or in this case "impulse 200" if i'm right


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