Hello everyone! NS Module Help =)
It has certainly been quite a while since I been here, and would like to say hello to all this is still kicking and moderating these forums! Hope you are doing well in life !
The problem I am having deals with trying to detect if a user is visible or not on the alien team. MASK_CLOAKING only returns 1 if a player has selected* cloaking as an upgrade, not whether or not they are indeed visible or not. MASK_SENSORY_NEARBY returns 1 when the sensory is built and the player is within a certain range, and is partially/full cloaked. If a player does not meet all of those conditions, it throws a 0 instead of 1. (So this would work, but not if they are out of range of a sensory chamber, even if cloaked.) Anyone have any ideas? Code:
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