Bugged models.
Hello. I have plugin Zombie swarm, ant there is alot off models.
And somehow CT wearing T models, and sometimes T wearing CT models for change delay. How make instant model change ? without delay.. new currentmodel[32]; fm_get_user_model(id, currentmodel, sizeof currentmodel - 1); if(!equal(currentmodel, player_model[id])) { set_task(0.1 + g_counter, "Task_Model", id + TASKID_MODEL) g_counter += TASK_DELAY; } Sorry for bad english. |
Re: Bugged models.
The purpose of that is to delay model setting.
Therefore, it isn't "bugged". The delay between setting multiple player models at once is used to help prevent the SVC_BAD error. |
Re: Bugged models.
This method sucks, see the method provided in PlayerModel ( connor) which is the method used by CS and should be the only one to use.
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