Client_print
hi, every time i use:
PHP Code:
How should it look like: PHP Code:
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Re: Client_print
post/pre think is called hundred times per second/minute.. so bad way to print.
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Re: Client_print
Quote:
PostThink is called many times every seconds, so it's obvious that it will write a lot of messages. How many times and when do you want to write your message? |
Re: Client_print
Now i see why it writes a LooT of messages, how can i change this commands:
Server assigns player class (i think i should change PreThink too): PHP Code:
PHP Code:
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Re: Client_print
PHP Code:
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Re: Client_print
Thanks :)
Any ideas of changing PreThink? |
Re: Client_print
on player spawn?
RegisterHam( Ham_Spawn, "player", "bacon_SandwichSpawned", 1 ); ? |
Re: Client_print
Thanks, fixed. And sorry if i looked stupid, i am new in scripting :)
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Re: Client_print
it would look much cooler something like this.
Code:
{ |
Re: Client_print
Quote:
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