Dont see the error.
I have a prob , the code will compile but if i use it ingame it shuts the game off :cry: .
Can you guys see a error ? :roll: Code:
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First off, you should remove <amxmod> from your includes.
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I did what you said , but it shuts down the game still . Its said as a error :CL_ParseTEnt: bad type . i hope you guys know what it meens.
thx [EDIT] Im going to sleep now. |
My post wasn't supposed to be a solution to the problem..
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The first byte sent with SVC_TEMPENTITY is the type of temp entity, then all of the other arguments and parameters that go with it. The first byte you send is 500, and there is no temp entity with an ID of 500.
I'm assuming you want to display a sprite, so change the 500 to a 17 (the ID of TE_SPRITE) and it should work. |
thx man . But ive another question : how can i let the sprite play longer?
[EDIT] Please answer. :) |
Can somebody answer the post above this one, please :?:
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You can't, it only plays one cycle. You have to send the message over and over again.
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Hmm, just curious as to what these lines mean and how you got them..
Code:
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Yay and stuff:
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