HookMenu translation
1 Attachment(s)
guys can you traslate this in every language that is supported by amxx
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do you speak dutch because I found some errors
and thank you Quote:
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Re: HookMenu trasalation
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what you mean with that common need some transalators plz
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you wrote trasalate, its translate :D
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oh thx not very good in english :wink: thx
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updating the plugin with language dutch
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here is on finnish
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And this is really finnish:
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[fi] // HookMod voi vaihtaa Hook niiq jos "haluu" |
German/Deutsch
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[de] |
Español/Spanish Translation
Español/Spanish Translation
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@Tical2k[- DooM
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walls_off = [HookMod]Du kannst dich überall festhakenCode:
walls_off = [HookMod]Du kannst dich ueberall festhakenCheers, Curry |
Thanks Curry :) Changed it ;)
Did it everywhere right koennen, Waende and so on and I don't know why I wrote there the ü :oops: |
Svenska/Swedish :)
I dont know everything :oops: Quote:
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[bp] |
hookmenu translation ---> FRENCH "francais"
well... i would rather have liked to translate in german (like it more) but i cant choose....
so: here's the french version; NJOY :twisted: [fr] hook_off = [HookMod]hook est maintenant deactive hook_on = [HookMod]hook est maintenant active sky_off = [HookMod]joueur ne peuvent pas mettre hook sur le ciel sky_on = [HookMod]joueurs peuvent mettre hook sur le ciel sound_off = [HookMod]le hook ne va pas mettre de bruit quand attache a qqch. sound_on = [HookMod]hook va mettre du bruit quand attache a qqch. players_off = [HookMod]hooks ne peuvent pas etre attaches aux joueurs players_on = [HookMod]hooks peuvent etre attaches aux joueurs walls_off = [HookMod]vou pouvez mettre des hook sur tous les objets walls_on = [HookMod]rien que les murs peut avoir un hook color_off = [HookMod]la couleur du hook est blanche color_on = [HookMod]le hook a une couleur basee sur le team instant_off = [HookMod]le hook s'attache qqpart dans votre vue instant_on = [HookMod]le hook est instantement attache au objet que le joueur face swing_off = [HookMod]le hook attire le joueur de la location swing_on = [HookMod]le hook pivote le joueur sur lui weapon_off = [HookMod]le hook ne semble pas de venir de l'arme weapon_on = [HookMod]le hook semble de venir de l'arme NJOY :D -=]BWU[=- MoD II Daniel |
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[DK/DA =)] |
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[sv] |
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