Changing/canceling JUMP event in NS
I'm looking for a way to change the Jump behaviour in NS.
For the moment, i need to check if someones want to jump and 'disable' it if neccesary on a gived player. IE this jump he tryed should not be executed. But the next maybe has to work.... I try'd Code:
public forward_playerprethink(id) { |
Try it with Engine:
Code:
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Dumb question.. What does the ~ do?
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Whatever, i'm sorry to say that this solution didn't work as expected in NS :?
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FM doesnt work right a lot of times. Use Engine.
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