AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Snippets and Tutorials (https://forums.alliedmods.net/forumdisplay.php?f=112)
-   -   [ANY] tLevelMod v0.1.3 (2010-04-05) (https://forums.alliedmods.net/showthread.php?t=121356)

PMAvers 03-17-2010 14:29

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
Actually, now that I think about it, I might've messed up ClientPrefs when I installed a SourceMod update. I *think* I fixed it, but I won't be able to check until I get home from class tonight.

kiraibrasil 03-17-2010 14:34

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
It iIt is possible to do this in the plugin to l4d2
When the players get a level he gains a point. To this point he may choose to increase your speed, jump, life and your attack / weapon damage. 1% Exeter to life
Finally the player in the highest level would be well

Your level 50 and you have 150 life 10% damage with 10% speed and 10% jum

Thrawn2 03-17-2010 14:40

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
not yet. but it will be.
l4d2 is still cosmetic so far.

Acecombat2 03-18-2010 03:03

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
what does client pref looking at? the steam id or the name?

i would really want it look at name. when i rerun left4dead2.exe it restart back to 0.

can the level give benefit for using gun or stat reward? (your plugin is good for a start)

Thrawn2 03-18-2010 08:58

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
Quote:

Originally Posted by Acecombat2 (Post 1121198)
what does client pref looking at? the steam id or the name?

steamid. which makes a lot more sense than by name.

Quote:

Originally Posted by Acecombat2 (Post 1121198)
can the level give benefit for using gun or stat reward?

this was asked and answered one post above yours:
Quote:

Originally Posted by [AAA] Thrawn (Post 1120606)
not yet. but it will be.
l4d2 is still cosmetic so far.


Acecombat2 03-18-2010 18:41

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
Quote:

Originally Posted by Acecombat2 (Post 1121198)
what does client pref looking at? the steam id or the name?

i would really want it look at name. when i rerun left4dead2.exe it restart back to 0.

can the level give benefit for using gun or stat reward? (your plugin is good for a start)

thx for reply. i'm using cracked one. so the steam id keep changing.....

psychonic 03-19-2010 07:49

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
Quote:

Originally Posted by Acecombat2 (Post 1121856)
thx for reply. i'm using cracked one. so the steam id keep changing.....

Guess you're SOL. No Steam. No support.

Thrawn2 03-21-2010 19:13

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
i've started working on a gungame mod using levelmod.
finally all the hard work pays off, take look at the code to see how little must be done, git source.

Thrawn2 03-23-2010 13:03

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
a bit like lego bricks everything comes together very nicely atm:

http://thrawn.einfachonline.net/imag...3_17_59_05.jpg

to make e.g. tGunGame compatible to XYZ you'd only have to replace small single bricks, like tLevelMod.Hud.XYZ and tLevelMod.Weapons.XYZ.

noodleboy347 03-23-2010 19:21

Re: [ANY] tLevelMod v0.1.2 (2010-03-14)
 
Quote:

Originally Posted by [AAA] Thrawn (Post 1126549)
a bit like lego bricks everything comes together very nicely atm:

http://thrawn.einfachonline.net/imag...3_17_59_05.jpg

to make e.g. tGunGame compatible to XYZ you'd only have to replace small single bricks, like tLevelMod.Hud.XYZ and tLevelMod.Weapons.XYZ.

Why isn't levelmod at the top?


All times are GMT -4. The time now is 18:23.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.