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-   -   Use Button Once and deathrun_pyramid (https://forums.alliedmods.net/showthread.php?t=121268)

FiFiX 03-13-2010 16:56

Use Button Once and deathrun_pyramid
 
Hello, this plugin:
https://forums.alliedmods.net/showthread.php?t=97471

have some strange problem on deathrun_pyramid map.
I've already changed max buttons cout from 100 to 200 becouse some buttons on this map have entity higher than 100 ;]

And that is error log:
Code:

L 03/13/2010 - 22:41:59: [FAKEMETA] Invalid entity
L 03/13/2010 - 22:41:59: [AMXX] Displaying debug trace (plugin "use_button_once.amxx")
L 03/13/2010 - 22:41:59: [AMXX] Run time error 10: native error (native "get_pdata_float")
L 03/13/2010 - 22:41:59: [AMXX]    [0] use_button_once.sma::setButtons (line 200)
L 03/13/2010 - 22:41:59: [AMXX]    [1] use_button_once.sma::plugin_cfg (line 148)
L 03/13/2010 - 22:42:00: [FAKEMETA] Invalid entity
L 03/13/2010 - 22:42:00: [AMXX] Displaying debug trace (plugin "use_button_once.amxx")
L 03/13/2010 - 22:42:00: [AMXX] Run time error 10: native error (native "pev")
L 03/13/2010 - 22:42:00: [AMXX]    [0] use_button_once.sma::restoreButton (line 228)
L 03/13/2010 - 22:42:00: [AMXX]    [1] use_button_once.sma::ResetButtons (line 241)



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