Stopsound Prevention
I can't seem to hook "stopsound."
Is there another way to prevent it? [Edit] Or is there any other way to tell what the key they just pressed is bound to using prethink? If it's client-side (which is seeming more and more to be the case) is this an unsolvable problem? [/Edit] |
it is strictly client-side and allows you to stop all ambient sounds on your computer only.. there is absolutely no reason for this command to be sent to the server..
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The real question is, why would you wanna stop it?
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this is used by some in Hostile Intent to gain an advantage, due to the realism factor, ambient sounds can impact this mod more then others i have played
and so it is looked on as an exploit, yet this is not apparently in the SDK for dev's to disable thru the client side dll |
Dont really see how its an exploit...
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Stop asking him why he wants to do it and start telling him how.
xeroblood already said it's not possible with AMXx, so stop replying Suzuka. |
SOMEONE is in a bitchy mood today ^^
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:roll: And someone else is in a pessimistic/non-cooperative mood everyday!! :P
<just playin Mel, relax!! :D> |
Couldn't you just loop as task to a client command? :?
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v3x... not sure I understand what you mean
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