Emit sound at origin
Is it possible to play a a sound effect at a certain origin, and in that case how?
- VV |
make an invisible entity at your origin and play the sound from it
|
But musn't the index be a player entity between 1 and 32 ?
Code:
|
The id does not hve to be a player.
I like to do it like this though: Code:
Or something similar. |
That'll come up with player not in-game errors and will cause one version of the sound to emit from every single player, causing players to hear multiple versions if other users are nearby.
|
| All times are GMT -4. The time now is 09:56. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.