| shuttle_wave |
01-26-2010 23:39 |
Round End HUD HELP!!
here it my code i get errors when compile need HELP!!
PHP Code:
#include <amxmodx> #include <amxmisc>
#define MAX_PLAYERS 32
#define VERSION "1.0"
// Players Bool new bool:g_bAlive[MAX_PLAYERS+1];
// Global Variables new g_iMaxPlayers;
// Variables new g_msgSyncGeneral;
public plugin_init() { register_plugin(".::LG::. RoundEnd HUD", VERSION, "Shuttle_Wave") // Roundend Messages/Sounds register_logevent("eLogRoundEnd", 2, "1=Round_End"); register_message(get_user_msgid("TextMsg"), "msgTextMsg"); // Sync Hud Message (general) g_msgSyncGeneral = CreateHudSyncObj(); // -1 // Get Maxplayers g_iMaxPlayers = get_maxplayers(); }
// Block terrorist, counter-terrorist, round-draw, and restart messages public msgTextMsg() { static textmsg[22]; get_msg_arg_string(2, textmsg, charsmax(textmsg)); // Game restarting, block message and replace with our own if(equal(textmsg, "#Game_will_restart_in") || equal(textmsg, "#Game_Commencing") ) {
// Terrorist or Guards won, block message and replace with our own else if(equal(textmsg, "#Hostages_Not_Rescued") || equal(textmsg, "#Round_Draw") || equal(textmsg, "#Terrorists_Win") || equal(textmsg, "#CTs_Win") ) } }
public eLogRoundEnd() { if(!fnGetAliveTeamCount(CS_TEAM_T) && ( fnGetAliveTeamCount(CS_TEAM_CT) != 0 ) ) { { // Guards Win set_hudmessage(0, 100, 255, -1.0, -1.0, 0, 0.0, 3.0, 2.0, 1.0, -1); ShowSyncHudMsg(0, g_msgSyncGeneral, "Guards Win!^n^nAll Prisoners were killed..."); } }
// Send the custom message, providing it's enabled else if(!fnGetAliveTeamCount(CS_TEAM_CT) && ( fnGetAliveTeamCount(CS_TEAM_T) != 0 ) ) { // Prisoners Win set_hudmessage(255, 180, 30, -1.0, -1.0, 0, 0.0, 3.0, 2.0, 1.0, -1); ShowSyncHudMsg(0, g_msgSyncGeneral, "Prisoners Win!^n^nAll Guards were killed in action"); } else { { // No-one Won set_hudmessage(0, 255, 0, -1.0, -1.0, 0, 0.0, 3.0, 2.0, 1.0, -1); ShowSyncHudMsg(0, g_msgSyncGeneral, "No one won"); } } }
// Function to get alive team count fnGetAliveTeamCount(CsTeams:Team) { new iCount = 0; for(new i = 1; i <= g_iMaxPlayers; i++) { if( ( g_bAlive[i] ) && ( cs_get_user_team(i) == Team ) ) ++iCount; } return iCount; }
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