NPCS
Is there anyway to set a model and make them like breath. Instead of just stand there? or make them non-walk through able. or killable?
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read the engine.inc's they are some where in there.
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First, you need to know the animation sequence you want to activate.Then you have to activate it using sequence.
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Code:
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does that let you change the position of bones in a model?
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No.
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then y u need all those controllers?
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Open up a player model in HLMV. Slide all of the controller bars to the left. That's how it looks by default.
Ugly, eh? That's why you change the controllers. |
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