AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZP] Extra: Pipe Bomb (v0.4b) (https://forums.alliedmods.net/showthread.php?t=116505)

4eRT 01-23-2010 15:36

[ZP] Extra: Pipe Bomb (v0.4b)
 
4 Attachment(s)
Current version: 0.4beta
[ZP] Extra Item: Pipe Bomb
Author: 4eRT
About

This plugin is another extra item for Zombie Plague.
It works like Pipe Bomb in Left 4 Dead.
Description
Plugin includes 2 extras: Pipe Bomb for Humans which
drags zombies to nade on ground and then kills them
(or hurts) and Mental Shield for Zombies which can
block Pipe Bombs. All setting can be configured
through the cvars.
Credits
MeRcyLeZZ - Great thanks for your ZP mode!!!
frk_14 & Koshak - for pipe models
crazyeffect - multilingual
meTaLiCroSS - for optimization
xPaw - for his Ham_Item_Deploy event
Cvars
Pipe Bomb:
zp_pipe_enabled 1 // 0=off plugin 1=on
zp_pipe_radius 200 // radius of pipe bomb area def=200
zp_pipe_duration 10 // time before pipe explodes def=10
zp_pipe_cost 15 // extras cost def=15
zp_pipe_mode 1 // 1=hook zombies to nade and then make them super damage 2=hook zombies to nade and hurt them at the same time def=1
zp_pipe_speed 90.0 // speed at which drags zombies def=80.0
zp_pipe_damage 2200 // damage given to zombies def=2200
zp_pipe_shake 1 // 1=shake zombies screen 0=not def=1
zp_pipe_sound 1 //1=enable beep pipe sound 0=off def=1
zp_pipe_hud 1 // 1=enable hud messages 0=off def=1
zp_pipe_ap 0 // additional ammo packs if you killed zombie by Pipe
Mental Shield:
zp_mshield_enabled 1 // 1=on plugin 0=off
zp_mshield_cost 7 // extras cost def=7
zp_mshield_hud 1 // 1=enable hud 0=off def=1
Modules
fakemeta
hamsandwich
engine
fun
cstrike
History
0.1b (23.01.10)
First release.
0.2b (24.01.10)
Fixed some mistakes.
0.3b (24.01.10)
Added models.
0.4b (25.01.10)
Model bugs fixed.
Plugin is multilingual now!
Translations are welcomed!

Put models to %csdir%/models/zombie_plague
Put sound to %csdir%/sound/
Put zp_extra_pipe.txt to %csdir%/amxmodx/data/lang


PHP Code:

new const g_vflare[] = "models/zombie_plague/v_grenade_flare.mdl"

type here your custom flare model to prevent bug. now uses default model

meTaLiCroSS 01-23-2010 15:41

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
This was my idea, damn. And this is not a pipebomb wtf.

NiHiLaNTh 01-23-2010 16:00

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Wouldn't be easier to include <cstike> and <fun> and use natives from there, instead of creating your own ?

crazyeffect 01-23-2010 16:04

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Indeed, include <cstrike> & <fun>

Mauricio 01-23-2010 16:05

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Quote:

Originally Posted by meTaLiCroSS (Post 1064773)
This was my idea, damn. And this is not a pipebomb wtf.

it already exists, since months ago.....

meTaLiCroSS 01-23-2010 16:25

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Quote:

Originally Posted by Mauricio (Post 1064809)
it already exists, since months ago.....

Where?

Zombiezzz 01-23-2010 17:22

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Quote:

Originally Posted by meTaLiCroSS (Post 1064831)
Where?

in Left 4 Dead :crab:

meTaLiCroSS 01-23-2010 17:53

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Quote:

Originally Posted by Zombiezzz (Post 1064915)
in Left 4 Dead :crab:

I am talking about a plugin, retard.

Raddish 01-23-2010 18:07

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Quote:

Originally Posted by meTaLiCroSS (Post 1064955)
I am talking about a plugin, retard.

:crab:

Crazybeer 01-23-2010 18:59

Re: [ZP] Extra: Pipe Bomb (v0.1b)
 
Haha!


All times are GMT -4. The time now is 15:59.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.