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-   -   Amx Parachute(ported KRoTaL) (https://forums.alliedmods.net/showthread.php?t=11514)

DarkGod 07-21-2009 08:52

Re: Amx Parachute(ported KRoTaL)
 
bind key "say buy_parachute"

Zloj 03-08-2010 14:07

Re: Amx Parachute(ported KRoTaL)
 
Can you make that parachute would get only users with flag T ? (i mean only VIPs would get parachute)

Ricardo_dS 01-13-2011 05:36

Re: Amx Parachute(ported KRoTaL)
 
I´ve added
Quote:

amx_parachute @all
in amxx.cfg and it's not free for all, we have to say buy_parachute :S

Arkshine 01-13-2011 05:39

Re: Amx Parachute(ported KRoTaL)
 
para_free "1"

ErrorStereotype 03-10-2011 06:53

Re: Amx Parachute(ported KRoTaL)
 
Sht. when i set amx_cvar para_free 1 it still writing you need $1000 to buy it can u fix that plz?

xhiino 03-11-2011 19:57

Re: Amx Parachute(ported KRoTaL)
 
Good Job :D

wowgamerxx 05-29-2011 16:34

Re: Amx Parachute(ported KRoTaL)
 
is there any way i can make every1 have a free parachute in each round without having to type buy_parachute ??

fysiks 05-29-2011 17:25

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by wowgamerxx (Post 1477744)
is there any way i can make every1 have a free parachute in each round without having to type buy_parachute ??

Looks lik you need to read the thread.

Code:

    para_free "0"      0: no free parachute
                        1: free parachute for everyone


juan2394 08-16-2011 22:31

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by fysiks (Post 1477778)
Looks lik you need to read the thread.

Code:

    para_free "0"      0: no free parachute
                        1: free parachute for everyone


i did that and i set the cost to 0 But still need to say buy_parachute...
got para_free "1" dunny the error

wickedd 08-16-2011 23:03

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by juan2394 (Post 1534260)
i did that and i set the cost to 0 But still need to say buy_parachute...
got para_free "1" dunny the error

Use this one Parachute 1.3. and put the code below in your amx.cfg
Code:

amx_parachute @all

Secondry. 09-11-2011 20:34

Re: Amx Parachute(ported KRoTaL)
 
Turkey - Turkish Translate;
Code:

[tr]
para_disabled = [AMXX] Parasut Eklentisi Devredisi.
para_has = [AMXX] Zaten Bir Parasutunuz Var.
para_money = [AMXX] Parasut Icin Yeterli Paraniz Yok. ($%i Gerekli).
para_buy = [AMXX] Parasut Satin Alindi. Kullanmak Icin +Use tusuna basiniz.
para_sell = [AMXX] Sizin Icin Parasut Satan %i.
para_free_all = [AMXX] Admin Bir Serbest Parasut Vermisti.
para_admin_free = [AMXX] Bir Serbest Parasut Var.
para_no_player = [AMXX] Boyle Bir Oyuncu Yoktur.
para_give = [AMXX] ADMIN Ucretsiz Bir Parasut Verdi.

parachute.txt 'I rejoice to add.

G_H AhitsGoku 10-18-2011 17:16

Re: Amx Parachute(ported KRoTaL)
 
Where do we save cvar commands?

fysiks 10-19-2011 00:30

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by G_H AhitsGoku (Post 1578521)
Where do we save cvar commands?

/addons/amxmodx/configs/amxx.cfg

Oxford 11-03-2011 13:36

Re: Amx Parachute(ported KRoTaL)
 
hey night how i could make the parachute just aviable 4 admins? is it possible?

tokuin 01-25-2012 04:06

Re: Amx Parachute(ported KRoTaL)
 
How would i make it so that only one team gets a parachute? I'm using this on my zombie server and at the moment, all players can use a parachute, even the zombies. Any way to make it so only humans can use it?

Lexofles 09-27-2013 14:16

Re: Amx Parachute(ported KRoTaL)
 
can anyone add sv_fallspeed?

ArabicMan 05-29-2014 21:57

Re: Amx Parachute(ported KRoTaL)
 
Free parachute cvar not work.

Spawner30 05-31-2014 15:18

Re: Amx Parachute(ported KRoTaL)
 
Lool so fix it by your self !

ArabicMan 05-31-2014 21:00

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by Spawner30 (Post 2144950)
Lool so fix it by your self !

I don't know how if u can fix it.

oBook 06-21-2014 05:21

Re: Amx Parachute(ported KRoTaL)
 
Plugin not working!

EthicalHacker007 06-21-2014 08:12

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by oBook (Post 2154976)
Plugin not working!

Use this. Or this is much better in my opinion.

Regards,
EH007

ANTICHRISTUS 06-21-2014 08:58

Re: Amx Parachute(ported KRoTaL)
 
there is another parachute module by Claudiuhks.

vedant007 10-04-2014 12:56

Re: Amx Parachute(ported KRoTaL)
 
1 Attachment(s)
Here is a parachute model edited by me with name of the server..
------------------

fysiks 10-04-2014 18:46

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by vedant007 (Post 2207039)
Here is a parachute model edited by me with name of the server..
------------------

With the name of what server?

vedant007 10-05-2014 07:24

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by fysiks (Post 2207160)
With the name of what server?

Of my server.You can edit that with this method : -
First open you normal parachute.mdl in Jed's model viewer & go to textures TAB.Then choose export texture -->Choose your path.Now select that texture that should be .bmp file & edit that in paint & add your serve name with using Text Command in last wing.
Here is picture that shows - where to add your server name : -

[IMG]http://************/image/w782heyz7/[/IMG]

Rondanjanlonran 03-07-2016 00:37

Re: Amx Parachute(ported KRoTaL)
 
:oops: How to change this bind (+use)

addons_zz 03-07-2016 05:18

Re: Amx Parachute(ported KRoTaL)
 
Code:

bind e +showscores
bind f +use


swarmachine 02-09-2018 15:49

Re: Amx Parachute(ported KRoTaL)
 
//// amx_parachute.sma
//
// C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(93) : warning 233: symbol "plugin_modules" is marked as deprecated: Module dependency is now automatically handled by the compiler. This forward is no longer called.
//
// C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(94) : warning 233: symbol "require_module" is marked as deprecated: Module dependency is now automatically handled by the compiler. This native has no effect.
//
// C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(95) : warning 233: symbol "require_module" is marked as deprecated: Module dependency is now automatically handled by the compiler. This native has no effect.
//
// C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(288) : warning 225: unreachable code
// Header size: 1516 bytes
// Code size: 11692 bytes
// Data size: 4332 bytes
// Stack/heap size: 16384 bytes
// Total requirements: 33924 bytes
//
// 4 Warnings.
// Done.
//
// Compilation Time: 0.67 sec
-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
In future if you still gona play with amxx fix this .. please ? :)

Soap 03-07-2018 03:21

Re: Amx Parachute(ported KRoTaL)
 
Does it work now?

Bad gamer 09-20-2018 20:59

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by Soap (Post 2581723)
Does it work now?

I don't think it does. I tried it but no luck.

Celena Luna 02-01-2019 15:05

Re: Amx Parachute(ported KRoTaL)
 
1 Attachment(s)
I just want to drop my Lite version of the plugins with optimized code and simplier cvar
No model needed.

Cvar List
Code:

para_enable 1                //Turn on/off parachute [0 - off | 1 - on ](default: 1)
para_team 3                //Allow which team to use [0 - non | 1 - T only | 2 - CT only | 3 - Both] (Default: 3)
para_speed 100                //Fall Speed. Lower to slower the speed. [Default: 100]


Midnight Kid 02-03-2019 06:11

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by Celena Luna (Post 2637679)
I just want to drop my Lite version of the plugins with optimized code and simplier cvar
No model needed.

Cvar List
Code:

para_enable 1                //Turn on/off parachute [0 - off | 1 - on ](default: 1)
para_team 3                //Allow which team to use [0 - non | 1 - T only | 2 - CT only | 3 - Both] (Default: 3)
para_speed 100                //Fall Speed. Lower to slower the speed. [Default: 100]


Yeah. This parachute's script will be the great addition in my enhanced CS 1.6 for private servers.
Thanks, Luna.
:D

VINAGHOST 02-09-2019 07:55

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by Celena Luna (Post 2637679)
I just want to drop my Lite version of the plugins with optimized code and simplier cvar
No model needed.

Cvar List
Code:

para_enable 1                //Turn on/off parachute [0 - off | 1 - on ](default: 1)
para_team 3                //Allow which team to use [0 - non | 1 - T only | 2 - CT only | 3 - Both] (Default: 3)
para_speed 100                //Fall Speed. Lower to slower the speed. [Default: 100]


Thanks ._.

damnyourefine 04-16-2019 17:20

Re: Amx Parachute(ported KRoTaL)
 
Hi,

Your plugin works great on our server, but I need some help.

What version of AMXX did you compile the currently posted amx_parachute.amxx?

We edited the .sma file to use a new parachute model, but when we compile it with the latest AMXX, there is a compilation error.

I tried also using AMXX 1.7.1 which you had listed in your ORIGINAL post, and while the compiler says it is successfully, only admins can use their parachute.. like the plugin didn't fully compile all of the code.

Do you know what could be going wrong here? It really feels like I just need to be using the correct compiler version, or perhaps updated source code?

Notes:
I noticed the posted .amxx plugin is 18,623 KB, but when I compile it with 1.8.3 or higher it's about 6KB or if I compile it with 1.7.X it's about 12KB. So, that seems suspect..

fysiks 04-16-2019 22:47

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by damnyourefine (Post 2647822)
What version of AMXX did you compile the currently posted amx_parachute.amxx?

When you click on "Get Plugin" it actually compiles the plugin right then from the source code. The compiler used is likely the latest stable version of AMX Mod X which is 1.8.2.

Quote:

Originally Posted by damnyourefine (Post 2647822)
We edited the .sma file to use a new parachute model, but when we compile it with the latest AMXX, there is a compilation error.

What is the error? Can you post your version of the code?

Quote:

Originally Posted by damnyourefine (Post 2647822)
I tried also using AMXX 1.7.1 which you had listed in your ORIGINAL post, and while the compiler says it is successfully, only admins can use their parachute.. like the plugin didn't fully compile all of the code.

Do you know what could be going wrong here? It really feels like I just need to be using the correct compiler version, or perhaps updated source code?

If any player is able to use the parachute then there was no issue with the compilation. So, if only admins are able to use it then it's probably just a configuration that needs changed.

Quote:

Originally Posted by damnyourefine (Post 2647822)
Notes:
I noticed the posted .amxx plugin is 18,623 KB, but when I compile it with 1.8.3 or higher it's about 6KB or if I compile it with 1.7.X it's about 12KB. So, that seems suspect..

The size of the file being different doesn't make it suspect [of functionality issues]. The compiled plugin provided by the 1.8.2 and earlier compilers actually contain the binary code twice whereas in 1.8.3, they remove that unnecessary duplication.

damnyourefine 04-17-2019 00:09

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by fysiks (Post 2647838)
When you click on "Get Plugin" it actually compiles the plugin right then from the source code. The compiler used is likely the latest stable version of AMX Mod X which is 1.8.2.

Oh, interesting! I will try downloading that version and see how the compilation performs.

Quote:

What is the error? Can you post your version of the code?
Yes, it's the same one from Page 23 that someone else had:
// C:\amxmodx\scripting\amx_par achute.sma (28 : warning 225: unreachable code

Quote:

If any player is able to use the parachute then there was no issue with the compilation. So, if only admins are able to use it then it's probably just a configuration that needs changed.
Well, using the Get Plugin (precompiled) has worked fine for us. Only when I modify the plugin to use another .mdl file does the abnormal behavior occur. I have all of the cvars defined in our server.cfg. The original plugin works fine (everyone gets one for free), but when I use the modified plugin no one has access to the plugin (unless admin).

Quote:

The size of the file being different doesn't make it suspect [of functionality issues]. The compiled plugin provided by the 1.8.2 and earlier compilers actually contain the binary code twice whereas in 1.8.3, they remove that unnecessary duplication.
Oh, OK. Thanks for this info too.

I will try it tomorrow and report back. Thanks for the quick reply! :)

fysiks 04-17-2019 22:07

Re: Amx Parachute(ported KRoTaL)
 
If the original plugin works by clicking on "Get Plugin" then I recommend that you verify that your compilation method is working properly by compiling the original source code (no modifications). To be safe, you should use the compiler that matches the version of AMX Mod X that you are running (though if you compile with 1.8.2, it should work just fine on AMX Mod X 1.8.2).

If this works then you're likely doing something wrong with your modification, at which point, you'll need to post your code so that we can help you figure it out.

P.S. I just noticed that this plugin is in the unapproved forum. You should use one that is in the approved forum (like this one).

damnyourefine 04-17-2019 22:19

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by fysiks (Post 2647980)
If the original plugin works by clicking on "Get Plugin" then I recommend that you verify that your compilation method is working properly by compiling the original source code (no modifications). To be safe, you should use the compiler that matches the version of AMX Mod X that you are running (though if you compile with 1.8.2, it should work just fine on AMX Mod X 1.8.2).

If this works then you're likely doing something wrong with your modification, at which point, you'll need to post your code so that we can help you figure it out.

P.S. I just noticed that this plugin is in the unapproved forum. You should use one that is in the approved forum (like this one).

I have not had time to work on this further, but yes I did verify that by using my current AMX build and even the latest official build I can successfully compile and run the original plugin.

The only change I made was "parachute.mdl" to "ournewfilename.mdl" and re-compiled it. Somehow that seems to break it.

I will report back once I have tried again.

Is there an approved version of this plugin? I didn't see it.

fysiks 04-18-2019 02:26

Re: Amx Parachute(ported KRoTaL)
 
Quote:

Originally Posted by damnyourefine (Post 2647982)
Is there an approved version of this plugin? I didn't see it.

I searched for "parachute" in the Approved Plugins section and found it on the first page of results (and I linked to it in my previous post).

undertaker5 12-27-2020 15:48

Re: Amx Parachute(ported KRoTaL)
 
Please how to remove so the gravity doesn't reset itself back to the normal gravity (800)


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