Re: Amx Parachute(ported KRoTaL)
bind key "say buy_parachute"
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Re: Amx Parachute(ported KRoTaL)
Can you make that parachute would get only users with flag T ? (i mean only VIPs would get parachute)
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Re: Amx Parachute(ported KRoTaL)
I´ve added
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Re: Amx Parachute(ported KRoTaL)
para_free "1"
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Re: Amx Parachute(ported KRoTaL)
Sht. when i set amx_cvar para_free 1 it still writing you need $1000 to buy it can u fix that plz?
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Re: Amx Parachute(ported KRoTaL)
Good Job :D
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Re: Amx Parachute(ported KRoTaL)
is there any way i can make every1 have a free parachute in each round without having to type buy_parachute ??
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Re: Amx Parachute(ported KRoTaL)
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Code:
para_free "0" 0: no free parachute |
Re: Amx Parachute(ported KRoTaL)
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got para_free "1" dunny the error |
Re: Amx Parachute(ported KRoTaL)
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Code:
amx_parachute @all |
Re: Amx Parachute(ported KRoTaL)
Turkey - Turkish Translate;
Code:
[tr] |
Re: Amx Parachute(ported KRoTaL)
Where do we save cvar commands?
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Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
hey night how i could make the parachute just aviable 4 admins? is it possible?
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Re: Amx Parachute(ported KRoTaL)
How would i make it so that only one team gets a parachute? I'm using this on my zombie server and at the moment, all players can use a parachute, even the zombies. Any way to make it so only humans can use it?
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Re: Amx Parachute(ported KRoTaL)
can anyone add sv_fallspeed?
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Re: Amx Parachute(ported KRoTaL)
Free parachute cvar not work.
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Re: Amx Parachute(ported KRoTaL)
Lool so fix it by your self !
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Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
Plugin not working!
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Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
there is another parachute module by Claudiuhks.
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Re: Amx Parachute(ported KRoTaL)
1 Attachment(s)
Here is a parachute model edited by me with name of the server..
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Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
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First open you normal parachute.mdl in Jed's model viewer & go to textures TAB.Then choose export texture -->Choose your path.Now select that texture that should be .bmp file & edit that in paint & add your serve name with using Text Command in last wing. Here is picture that shows - where to add your server name : - [IMG]http://************/image/w782heyz7/[/IMG] |
Re: Amx Parachute(ported KRoTaL)
:oops: How to change this bind (+use)
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Re: Amx Parachute(ported KRoTaL)
Code:
bind e +showscores |
Re: Amx Parachute(ported KRoTaL)
//// amx_parachute.sma
// // C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(93) : warning 233: symbol "plugin_modules" is marked as deprecated: Module dependency is now automatically handled by the compiler. This forward is no longer called. // // C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(94) : warning 233: symbol "require_module" is marked as deprecated: Module dependency is now automatically handled by the compiler. This native has no effect. // // C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(95) : warning 233: symbol "require_module" is marked as deprecated: Module dependency is now automatically handled by the compiler. This native has no effect. // // C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\addons\amxmodx\scripting\amx_par achute.sma(288) : warning 225: unreachable code // Header size: 1516 bytes // Code size: 11692 bytes // Data size: 4332 bytes // Stack/heap size: 16384 bytes // Total requirements: 33924 bytes // // 4 Warnings. // Done. // // Compilation Time: 0.67 sec -0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 In future if you still gona play with amxx fix this .. please ? :) |
Re: Amx Parachute(ported KRoTaL)
Does it work now?
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Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
1 Attachment(s)
I just want to drop my Lite version of the plugins with optimized code and simplier cvar
No model needed. Cvar List Code:
para_enable 1 //Turn on/off parachute [0 - off | 1 - on ](default: 1) |
Re: Amx Parachute(ported KRoTaL)
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Thanks, Luna. :D |
Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
Hi,
Your plugin works great on our server, but I need some help. What version of AMXX did you compile the currently posted amx_parachute.amxx? We edited the .sma file to use a new parachute model, but when we compile it with the latest AMXX, there is a compilation error. I tried also using AMXX 1.7.1 which you had listed in your ORIGINAL post, and while the compiler says it is successfully, only admins can use their parachute.. like the plugin didn't fully compile all of the code. Do you know what could be going wrong here? It really feels like I just need to be using the correct compiler version, or perhaps updated source code? Notes: I noticed the posted .amxx plugin is 18,623 KB, but when I compile it with 1.8.3 or higher it's about 6KB or if I compile it with 1.7.X it's about 12KB. So, that seems suspect.. |
Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
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// C:\amxmodx\scripting\amx_par achute.sma (28 : warning 225: unreachable code Quote:
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I will try it tomorrow and report back. Thanks for the quick reply! :) |
Re: Amx Parachute(ported KRoTaL)
If the original plugin works by clicking on "Get Plugin" then I recommend that you verify that your compilation method is working properly by compiling the original source code (no modifications). To be safe, you should use the compiler that matches the version of AMX Mod X that you are running (though if you compile with 1.8.2, it should work just fine on AMX Mod X 1.8.2).
If this works then you're likely doing something wrong with your modification, at which point, you'll need to post your code so that we can help you figure it out. P.S. I just noticed that this plugin is in the unapproved forum. You should use one that is in the approved forum (like this one). |
Re: Amx Parachute(ported KRoTaL)
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The only change I made was "parachute.mdl" to "ournewfilename.mdl" and re-compiled it. Somehow that seems to break it. I will report back once I have tried again. Is there an approved version of this plugin? I didn't see it. |
Re: Amx Parachute(ported KRoTaL)
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Re: Amx Parachute(ported KRoTaL)
Please how to remove so the gravity doesn't reset itself back to the normal gravity (800)
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