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AlliedModders (https://forums.alliedmods.net/index.php)
-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZP] Zombie Class: L4D Witch[v1.5a] (https://forums.alliedmods.net/showthread.php?t=114835)

Excalibur.007 01-08-2010 04:00

[ZP] Zombie Class: L4D Witch[v1.5a]
 
3 Attachment(s)
Stable Version:
zp_zclass_witch: v1.5a
zp_zclass_witch2: v1.5a

Requirements:

Main:
AMXModX v1.8.1
Zombie Plague 4.3

Includes:
HamSandWich
Fun
Zombie Plague

Description:
Code:

A Zombie Class for Zombie Plague Mod( L4D Witch )
What can this do?
   
* Idle mode( No moving, jumping, ducking ), only when crying
* Crying( Random L4D Sounds ) when not attacked
* Angry( Random L4D Sounds ) when startled by radius/attacked
* Damage multiplier( Change to 1.0 to disable it )
* Pain Shock Free( Can be disabled by changing the CVar )
* Red Aura( Only when crying )
* Works with Napalm and Frost Nade

Update Logs:
Code:

v1.0 - Initial Release

v1.1 - Engine not needed anymore

v1.2 - Optimized code
    - Now works flawlessly with napalm and frost nades
    - Fix zombie scream twice
    - Fix pain shock free not given to witch
    - Removed define for zombie health( Automatically check for zombie's health )

v1.3 - Added damage multiplier

v1.4 - Fix radius affecting through walls

v1.5 - Removed Pain Shock( Buggy, only works sometimes )
    - FakeMeta ---> Engine

v1.5a - Removed some useless checks

CVars:
Code:

zp_witch_radius - Radius to startle witch( Does not affect walls )
zp_witch_maxspeed - Amount of max speed it should set when angry
zp_witch_dmg_multi - Damage multiplier
zp_witch_red_aura_radius - Witch aura radius
zp_witch_red_aura_amt - Amount of red for aura

                ONLY IN ZP_ZCLASS_WITCH2:
zp_witch_move_time - If witch is untouched for X secs, witch will be able to move

Known Bugs:
Code:

All bug fixed!
I found a Bug! | I have a good suggestion!:
Code:

1. PM me
Credits:
Code:

007 -> Idea, main plug-in, radius , damage multiplier, L4D Sounds( Rip from L4D Folder )
Merc3y. -> Some console error fixes and minor bug fixes
Zombie Plague Core -> Witch aura

zp_zclass_witch2:
Code:

Requested, when witch isn't attacked/frozen/flame for X secs( Can be changed by CVars ) it will be able to move

Zombiezzz 01-08-2010 12:45

Re: [ZP] Zombie Class: L4D Witch[v1.1]
 
O_________O stop making ZP plugins. Let me do some lol

Mauricio 01-08-2010 17:10

Re: [ZP] Zombie Class: L4D Witch[v1.1]
 
just 1 question, if i am witch and no one attack me, i wont move?

ty

Excalibur.007 01-08-2010 18:19

Re: [ZP] Zombie Class: L4D Witch[v1.2]
 
Yeah. It will only move if human touched the radius or flame/frozen(After unfrozen) or being attacked.

Zombiezzz 01-08-2010 18:28

Re: [ZP] Zombie Class: L4D Witch[v1.2]
 
so wait. You pick wich class and you respawn and you cant move. So you stay at spawn?

Excalibur.007 01-08-2010 18:36

Re: [ZP] Zombie Class: L4D Witch[v1.2]
 
Yes. Isn't that L4D Witch does?

Mauricio 01-08-2010 18:38

Re: [ZP] Zombie Class: L4D Witch[v1.2]
 
Quote:

Originally Posted by Excalibur.007 (Post 1048327)
Yes. Isn't that L4D Witch does?

naybe after i dunnow, 30 secs without moving she\he can move?

Mauricio 01-08-2010 18:59

Re: [ZP] Zombie Class: L4D Witch[v1.2]
 
that was quick :D thx ;)

Excalibur.007 01-08-2010 19:07

Re: [ZP] Zombie Class: L4D Witch[v1.3]
 
EDIT:
@Maurico
Check main post I've added damage multiplier

Mauricio 01-08-2010 19:24

Re: [ZP] Zombie Class: L4D Witch[v1.3]
 
Quote:

Originally Posted by Excalibur.007 (Post 1048361)
EDIT:
@Maurico
Check main post I've added damage multiplier

nice ;)


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