AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   [CSDM] Team Spawning 1.3.2 (final version) [09-03-10] (https://forums.alliedmods.net/showthread.php?t=113415)

schmurgel1983 12-26-2009 13:00

[CSDM] Team Spawning 1.3.2 (final version) [09-03-10]
 
7 Attachment(s)
[CSDM] Team Spawning v1.3.2
(final version)

Original Author:
CSDM Spawn Method - Preset Spawning
by Freecode and BAILOPAN
(C)2003-2006 David "BAILOPAN" Anderson

What's new?
Code:

v1.3.2:
  - change: spawnmode = teamclose (no need <mapname>.spawns.cfg)
  - fixed: server crash on spawnmode = teampreset (thanks xXxOpOpxXx)

Description:
Added Team Spawning to CSDM 2.1.2.

Required:
AMXX: Version 1.8.0 or later
Addon: CSDM 2.1.2

Cvars:
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
; "teamclose" - csdm_spawn_preset.amxx required, spawn close around random teammate
; "teampreset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files to calculate close random teammate spawnpoint
spawnmode = teampreset

additional Cvars:
// mindis <= player distance <= maxdis - is valid spawnpoint
csdm_mindis 64.0 // min distance for spawnmode = teampreset
csdm_maxdis 512.0 // max distance for spawnmode = teampreset

Other Information:
My [CS1.6|CZ] Team Semiclip 2.0.0
Hope you like it. :)

Please post all bugs, feedbacks, suggestions, comments or improvements you may have.
https://forums.alliedmods.net/attach...1&d=1330508806
https://forums.alliedmods.net/attach...7&d=1325471397
1.0.0 - 1.3.1 views 1184

sytremelaker 12-26-2009 17:58

Re: [CSDM] Team Spawning
 
Awesome, definitely gonna use this. Will get back to you after I tested it, +K :)

sytremelaker 01-06-2010 22:43

Re: [CSDM] Team Spawning
 
Plugin works fine, couple suggestions though:

Probably have the players spawn a little further away from their teammates. Just a bit though, to avoid players getting stuck together or being spawned on top of one another.

As separate feature, how about spawn to a teammate furtherest away from you? I encountered some moments when I would spawn next to a teammate right in combat just to be killed withing seconds.

Zombiezzz 01-08-2010 12:52

Re: [CSDM] Team Spawning
 
who plays CSDM? O__o

schmurgel1983 01-29-2010 06:51

Re: [CSDM] Team Spawning
 
Quote:

Originally Posted by sytremelaker (Post 1045836)
Plugin works fine, couple suggestions though:

Probably have the players spawn a little further away from their teammates. Just a bit though, to avoid players getting stuck together or being spawned on top of one another.

As separate feature, how about spawn to a teammate furtherest away from you? I encountered some moments when I would spawn next to a teammate right in combat just to be killed withing seconds.

thanks
when u will the teammates spawns further away when change this:
PHP Code:

        switch(do_x)
        {
            case 
0final_origin[0] = team_origin[0];
            case 
1final_origin[0] = team_origin[0] - 32;
            case 
2final_origin[0] = team_origin[0] + 32;
        }
        switch(
do_y)
        {
            case 
0final_origin[1] = team_origin[1];
            case 
1final_origin[1] = team_origin[1] - 32;
            case 
2final_origin[1] = team_origin[1] + 32;
        }
        switch(
do_z)
        {
            case 
0final_origin[2] = team_origin[2];
            case 
1final_origin[2] = team_origin[2] + 20;
            case 
2final_origin[2] = team_origin[2] + 80;
        } 

from 32 to maybe 38 or 44, change it by your own risk!

many maps of cs or cz have holes behind a normaly wall u dont see it,
when u make the value higher so u can spawn in the hole :down:

sample: cs_office, t-spawn, look outside the windows u see a place with trees
and a driveway, u can spawn on this place, when u make the value to high^^
sample2: de_dust2, bombplace B, behind the big wooddoor is a hole!

change the 32er value and test it :)

worldspawn 01-29-2010 14:15

Re: [CSDM] Team Spawning
 
Quote:

Originally Posted by Zombiezzz
who plays CSDM? O__o

lots of russians:grrr:

joropito 01-30-2010 07:18

Re: [CSDM] Team Spawning
 
Quote:

Originally Posted by Zombiezzz (Post 1047823)
who plays CSDM? O__o

I have 11 servers, 3 of them runs csdm (2 or gungame, 1 for custom mod).
My 2 gungame servers are full for about 14 hours at day.

So... people likes csdm :)

I only play normal CS :P

schmurgel1983 06-21-2010 08:41

Re: [CSDM] Team Spawning 1.1 [06-21-10]
 
What's new?
v1.1:
- rewrite: made plugin faster :)

sikvod00 07-09-2010 03:18

Re: [CSDM] Team Spawning 1.1 [06-21-10]
 
Hello. I'd love to try out this addon, but whenever I start CZ and load any map, it crashes. =( . I have the latest version of CSDM, I downloaded and installed csdm_spawn_preset.amxx into my "amxmodx\plugins\" folder (overwriting the original), and made the appropriate cvar changes in the csdm.cfg file. I don't know what I'm doing wrong. Please help!

schmurgel1983 07-09-2010 04:17

Re: [CSDM] Team Spawning 1.1 [06-21-10]
 
very interesting sikvod00
I tested the forum Get Plugin or Get Source don't use --> Get Plugin <---
usually is the compiled only 10KB size
but on the Get Plugin it is 1.07 MB i'm confused

download the sma and compile it local

What's new?
v1.2:
- fixed: Run time error 10: native error (native "pev")


All times are GMT -4. The time now is 22:39.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.