DLLFunc_KeyValue (wtf m8?)
DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd );
How the hell do you use KeyValue to set one key value onto one entity? It only takes a keyvalue and a value, I'm so confused ;_; In the engine C++ version of the native DispatchKeyValue, it uses a storage type KeyValue, which we can unfortunately, not make in small. Code:
See? Its different. So how the hell do we use this command for ONLY ONE entity, in small, through FM. |
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