Access to model struct
Is there a way to access to model struct as defined in hlsdk?
I mean to access this info PHP Code:
PHP Code:
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Re: Access to model struct
It's possible with Orpheu. In the latest version there is already 2 or 3 structures added. But without orpheu, I have no idea.
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Re: Access to model struct
Yes, I know with orpheu I can but I'm looking for somethink more standard.
I don't know but I guess combining FM get_pdata and HAM get_pdata_cbase there's a way... |
Re: Access to model struct
Soon Orpheu will become the standart. :mrgreen:
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Re: Access to model struct
Just a question, how can I access, for example, this offsets in an CBaseAnimation entity (ex: func_illusionary)?
Sub-Class Table (1 Deep): DT_BaseAnimating Sub-Class Table (2 Deep): DT_BaseEntity Sub-Class Table (3 Deep): DT_CollisionProperty -Member: m_nSolidType (offset 41) -Member: m_usSolidFlags (offset 36) PHP Code:
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