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-   -   [Mod] Team-Leader (https://forums.alliedmods.net/showthread.php?t=111571)

krededk99 12-12-2009 05:03

[Mod] Team-Leader
 
1 Attachment(s)
I got this plugin named "Leader Models", wich gives the guy on each team with the highest kill count a custom model at each round start.

But when i'm using respawn on a map, if the leader with the custom model changes side during a round, he keeps the 'leader' model on the oppesite team (like a CT running around with the T custom model).

After the round restarts, its back to normal.

Would it be possible for some bright head in here to make some kind of model reset function that resets the leader's skin to a custom skin if the 'leader' changes teams during a round?

Dores 12-13-2009 07:03

Re: [Mod] Team-Leader
 
1 Attachment(s)
Try this.. Requires the Hamsandwich module.

*NOTE: If someone got more kills than the leader, the plugin will make him the leader only when the round starts, and if you're playing with DeathMatch, you should have a timer so the rounds will end.

krededk99 12-13-2009 07:48

Re: [Mod] Team-Leader
 
Excellent mate, i'll try it out later today!

And i'm using a plugin that fakes bomb on maps so the timer runs out on no_objective maps with respawn. It's for a knife server :)

ditmesteam 12-13-2009 08:11

Re: [Mod] Team-Leader
 
Quote:

Originally Posted by Dores (Post 1015629)
Try this.. Requires the Hamsandwich module.

*NOTE: If someone got more kills than the leader, the plugin will make him the leader only when the round starts, and if you're playing with DeathMatch, you should have a timer so the rounds will end.

in DeathMatch, round is nerver end. Could you make this for DeathMatch (not end rounds)


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