Kevlar v helm
I'm trying to pull kevlarvhelm cvar, however it doesn't seem to work.
get_user_armor is the only thing that I got to compile successfully. What am I doing wrong. Code:
#include <amxmodx>Is it possible to assign a specific amount of gravity to a target? |
Re: Kevlar v helm
Use cs_[g/s]et_user_armor : http://www.amxmodx.org/funcwiki.php?...rmor&go=search
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Re: Kevlar v helm
My miserable brain can't hold that much info. Yeah, I tried it, yet it looks like I'm still missing something. Getting errors.
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Re: Kevlar v helm
Just add the admin check to this: http://forums.alliedmods.net/showthread.php?p=806660
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Re: Kevlar v helm
Are you trying to set admin armor to 200 at round start? Or your trying to set admin armor to amount of armor has now + num_of_armor?
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Re: Kevlar v helm
Got it.
<3 |
Re: Kevlar v helm
Dont use the resetHUD event for that cuz it's exploitable...
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Re: Kevlar v helm
It's only for admins any way so I don't think he cares if it'll be called a few more times than expected.
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