Re: Need Some Codes
PHP Code:
if(pnum == 1) { i need the code here!... its this? " menu(id) " ?? // 1 terrorist alive }
public DeathMsg() { new Victim = read_data(2) if(get_user_team(Victim) == 1) { new players[32], pnum; get_players(players, pnum,"ae", "TERRORIST");
if(pnum == 1) { i need the code here!... its this? " menu(id) " ?? // 1 terrorist alive } } }
---------> THIS???? FINISHED?
PHP Code:
#include <amxmodx> #include <cstrike> #include <fun>
new Plugin[] = "Lr Menu" new Version[] = "2.1" new Author[] = "[M]aNuC[s]_"
new players[32], pnum; get_players(players, pnum,"ae", "TERRORIST");
if(pnum == 1) { MenuLR(id) // 1 terrorist alive }
public plugin_init() { register_plugin(Plugin, Version, Author) register_clcmd( "say /lr", "MenuLR"); register_clcmd( "say !lr", "MenuLR"); register_event("DeathMsg", "DeathMsg", "a"); // add to plugins init
}
public DeathMsg() { new Victim = read_data(2) if(get_user_team(Victim) == 1) { new players[32], pnum; get_players(players, pnum,"ae", "TERRORIST");
if(pnum == 1) { MenuLR(id) // 1 terrorist alive } } }
public MenuLR(id) { if( is_user_alive(id) ) { new Menu = menu_create("\w Last Resquest:", "mostrar_menu") menu_additem(Menu, "\w Khife Duel" , "1", 0) menu_additem(Menu, "\w Shot For Shot" , "2", 0) menu_setprop(Menu,MPROP_EXITNAME,"Salir") menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, Menu, 0) } }
public mostrar_menu(id, Menu, item) { if (item == MENU_EXIT) { menu_destroy(Menu) return PLUGIN_HANDLED }
new iData[6]; new iAccess; new iCallback; new iName[64]; menu_item_getinfo(Menu, item, iAccess, iData, 5, iName, 63, iCallback)
switch (str_to_num(iData)) { case 1: { if( is_user_alive(id) ) { Cuchillo( id ) } } case 2: { if( is_user_alive(id) ) { Pistola(id) } } } return PLUGIN_HANDLED }
public Cuchillo( id ) { new menu = menu_create( "Select a Player", "MenuSelectPlayer1" ) new players[32], pnum, player, szplayer[10]; get_players(players, pnum); new name[32] for( new i; i<pnum; i++ ) { player = players[i] get_user_name(player,name,31) num_to_str(player, szplayer, 9); menu_additem(menu, name, szplayer, 0); } menu_display( id, menu ) }
public MenuSelectPlayer1( id, menu, item ) { if ( item == MENU_EXIT ) goto end new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new player = str_to_num(data); strip_user_weapons(id) give_item(id, "weapon_knife"); set_user_health(id, 100); client_print(id, print_chat, "Duel Khife Activado...") end: menu_destroy( menu ) return PLUGIN_HANDLED }
public Pistola( id ) { new menu = menu_create( "Select a Player", "MenuSelectPlayer2" ) new players[32], pnum, player, szplayer[10]; get_players(players, pnum); new name[32] for( new i; i<pnum; i++ ) { player = players[i] get_user_name(player,name,31) num_to_str(player, szplayer, 9); menu_additem(menu, name, szplayer, 0); } menu_display( id, menu ) }
public MenuSelectPlayer2( id, menu, item )
{ if ( item == MENU_EXIT ) goto end new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new player = str_to_num(data); strip_user_weapons (id) set_user_health(id, 100); give_item(id,"weapon_deagle") cs_set_user_bpammo(id,CSW_DEAGLE,200) give_item(id, "weapon_knife") client_print(id, print_chat, "Shot For Shot Activado...") end: menu_destroy( menu ) return PLUGIN_HANDLED }
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