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-   -   EV_INT_iuser (https://forums.alliedmods.net/showthread.php?t=107135)

unnyquee 10-23-2009 07:23

EV_INT_iuser
 
What does this function?
(Sorry for a new thread, but i didn't received a reply on my last post @ "EV_INT_sequence help?")

ot_207 10-23-2009 07:35

Re: EV_INT_iuser
 
If you have made a topic where you have asked about EV_INT_sequence, it is best to make a new one with EV_INT_iuser. (Make separate topics for different things, it will be easier for people to search)

Here is the link to all pevs. Look at iuser for information.
http://garrens.com/xPaw/pev_research.html

unnyquee 10-23-2009 08:19

Re: EV_INT_iuser
 
Thank you, ot.. mai ales ca esti roman :)
+k

Arkshine 10-23-2009 08:23

Re: EV_INT_iuser
 
There are no informations there about that, ot_207. :p

Not sure to explain well, iuser* is just a custom field where you can put what you want as integer value. It's unique for the entity you store the value. it's useful when you need to save some information by entity.

The same for fuser* ( float ), vuser ( vector ) etc.

Hawk552 10-23-2009 10:07

Re: EV_INT_iuser
 
Quote:

Originally Posted by Arkshine (Post 969805)
There are no informations there about that, ot_207. :p

Not sure to explain well, iuser* is just a custom field where you can put what you want as integer value. It's unique for the entity you store the value. it's useful when you need to save some information by entity.

The same for fuser* ( float ), vuser ( vector ) etc.

Some mods store mod-specific information in these locations, so it would be best to check them yourself before using them.

unnyquee 10-23-2009 10:33

Re: EV_INT_iuser
 
Thx guys! :)


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