Setting weapon models
How would I go by setting the user's weapon model after it's been precached?
Ex: v_scout.mdl |
entity_set_string(id,EV_SZ_viewmodel,"models/v_scout.mdl)
|
Danke :)
Oh, and.. you forgot to add another " in front of ) :). |
u
u get the weapon model and u put it in cstrike/models/player/v_scout.mdl
nad yur done have fun! |
Re: u
Quote:
|
Re: u
Quote:
|
If I wanted help installing a model, I probably wouldn't be posting in the "Scripting Help" section of the AMXX forums, doh..
:lol: |
entity_set_string(id,EV_SZ_model,"models/v_scout.mdl")
then have fun :D :D :D :D :D :D :D :D *OMFG HES DA HAXORZ* |
Wait, on this one server I downloaded a file called v_roscout.mdl ..
Hrm.. It didn't work for meh.. lol Code:
|
curmodel? whats that event do?
|
| All times are GMT -4. The time now is 13:57. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.