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-   -   Preventing CS round end (https://forums.alliedmods.net/showthread.php?t=10563)

Johnny got his gun 02-23-2005 04:54

Preventing CS round end
 
Well at least preventing a round from ending just because people die.

Code:
public client_PreThink(id) {     entity_set_int(id, EV_INT_deadflag, 0) }

Though I have no idea how to then really end the round when needed. Maybe it's simple...

XxAvalanchexX 02-23-2005 16:57

Would it at all be possible to catch the intermission event and stop it?


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