AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   BlockMaker Help (https://forums.alliedmods.net/showthread.php?t=105146)

kikifrh 10-01-2009 17:53

BlockMaker Help
 
Solved, Thx guys

Exolent[jNr] 10-01-2009 18:35

Re: BlockMaker Help
 
Quote:

Originally Posted by kikifrh (Post 949503)
From Shadezz blockmaker - Blind Trap (NoDelay): The following code.
Code:

gfBlindNextUse[id] = fTime + fTimeout + get_cvar_float("bm_blindcooldown");
From Shadezz blockmaker - Blind Trap (Delay): Following code
Code:

gfBlindNextUse[id] = fTime + fTimeout + get_cvar_float("bm_blindnocooldown");

That's the only difference I see.

GXLZPGX 10-02-2009 07:22

Re: BlockMaker Help
 
This is because Shadezz is an idiot. He doesn't know the first thing about blockmaker. His BM doesn't even compile, let alone actually working. His BM is shit, nuff said.

kikifrh 10-02-2009 12:08

Re: BlockMaker Help
 
Hmm
Quote:

Originally Posted by Exolent[jNr] (Post 949539)
That's the only difference I see.
Code:

Code:
gfBlindNextUse[id] = fTime + fTimeout + get_cvar_float("bm_blindcooldown");

Code:

Code:
gfBlindNextUse[id] = fTime + fTimeout + get_cvar_float("bm_blindnocooldown");


This difference don't do much, am I right?
And this two blocks don't work, can someone post a usefull blind action, the I could delete one of the 2 blocks...

Exolent[jNr] 10-02-2009 12:12

Re: BlockMaker Help
 
The reason they don't work is because the alpha is 0.

Set the alpha according to how you want:
0 = no color, 255 = full color, anything in between is like a scale for how close it is to 0/255

Exolent[jNr] 10-02-2009 13:11

Re: BlockMaker Help
 
Quote:

Originally Posted by kikifrh (Post 950179)
So if I change the action to this, it works?

Test it yourself.

Quote:

Originally Posted by kikifrh (Post 950179)
And if I wanted to let the blind block works until the person stand on the block?

Set "bm_blindtime" to 0.1

kikifrh 10-02-2009 13:17

Re: BlockMaker Help
 
okey okey, i ll test

kikifrh 10-02-2009 13:23

Re: BlockMaker Help
 
yep, I tested, and kind of worked, it blind me, but after 10 seconds I am not 100% blind, and after I have to wait to use blind Oo. And to don't have the message bellow ( Blind: 50.0 ) Where I have to delete?
how do I fix now?

kikifrh 10-02-2009 13:28

Re: BlockMaker Help
 
hmmm fixed by my sefl one 2 of the itens I said, the only one I couldn't change is the message ( Blind: 50.0 ) that I didn't try.

kikifrh 10-02-2009 13:48

Re: BlockMaker Help
 
Find other "error", when I exit the blind block, it take a long time to me to be able to see again....


All times are GMT -4. The time now is 22:43.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.